Flone
Flone, fully named Flonecia Lusignan La Rothschear, is the youngest daughter of the former House of Rothschear and a centuries-old vengeful spirit. Buried alive and magically confined to the Forest of Denial, she first encounters Seol Jihu as the unnamed Ghost Saintess. His willingness to return for her and break the spell gives her physical freedom, while the pendant she inherited from her mother gives her a new spiritual home. She thereafter becomes his hidden companion, a member of Valhalla, and eventually the first Servant appointed through his Authority as Gula's Apostle.
Flone combines an affectionate, curious attachment to her new household with the malice accumulated during centuries of unjust confinement. That contrast drives both her danger and her development. She can massacre enemies, dominate lesser ghosts, and attack beings without ordinary physical bodies, but she also learns to use those powers in service of a community rather than only revenge. Her relationship with Seol is reciprocal rather than a simple artifact-user bond: he gives her freedom and a place to remain, and she repeatedly saves his life, places her family inheritance at his disposal, obeys promises that separate them, and carries him home after his death.
Biography
The Ghost Saintess of the Forest of Denial
Flone is born the youngest daughter of House Rothschear, one of the four ducal families that founded the Empire. The family serves Castitas, performs seasonal Ceremonies, and is known as the “Spear of the Empire.” Its wealth and position make it a target of Emperor Gorgonu's greed, but the supplied corpus never states the precise accusation or immediate event that causes Flone herself to be buried alive. What is established is that she dies in maidenhood with overwhelming resentment, after which her captors engrave a spell on her body that binds her soul to the corpse and the corpse to the Forest of Denial. A surrounding barrier and additional layers installed after her mother tries to recover her body prevent removal or escape. (Chapters 48, 74, 104, and 109)
Her original corpse eventually decays. The figure preserved in the coffin is instead a reconstruction made from the forest's vital energy and her concentrated resentment. Flone tries thousands or tens of thousands of times to break the confinement, but repeated failure teaches her to suppress hope rather than suffer another disappointment. Centuries of isolation erode her into a haunting, nearly evil spirit without fully erasing judgment or affection; unlike a completely indiscriminate evil spirit, she does not simply murder every living person who enters the forest. (Chapter 74)
During the escape from the Parasite laboratory, the wounded Seol falls into the Forest of Denial with a Sky Fairy. Flone detects his plea for help, annihilates the pursuing Parasites with black smoke and invisible force, and carries him into her tomb. She allows the expedition's healers to treat him, attempts to comfort him with a valuable gold bracelet, and lets him leave after he promises to visit again. Her first choice toward him is therefore protective before he has offered freedom or obtained her pendant, establishing that their later loyalty begins with an exchange of kindness rather than magical compulsion. (Chapters 47–48)
Release and a portable home
Seol returns because he believes the Ghost Saintess's earlier rampage had an intelligible cause. Flone explains her confinement and gives him her name, but initially refuses to believe escape is possible. Seol uses a limited-use dispelling bead acquired at the Banquet to dismantle the spell and barrier, shatter the coffin, and sever the forced link between her soul, reconstructed body, and forest. The bead frees her because it targets the external magic; Flone's own repeated attempts had been unable to overcome it. (Chapter 74)
Flone gives Seol a blue-gem necklace as repayment. It is a cherished keepsake from her mother, and when the forest ceases to be the place she haunts, the necklace becomes her new home. Its gem darkens as her spiritual presence settles into it. The release does not send her to the afterlife because her desire for revenge remains unresolved, but it changes confinement into mobility: she can emerge from the pendant, explore, and return to it to rest while Seol carries the anchor beyond the forest. (Chapters 74–75)
Freedom initially exposes how little of ordinary life Flone has experienced. She explores Seol's room and Haramark with childlike excitement, but reacts to threats with disproportionate violence, once killing an entire monster settlement—including noncombatants—after its attack interrupts her time with him. Seol begins imposing simple boundaries, such as not killing people at random and not revealing herself publicly. These rules do not magically control her; they are early signs that she accepts his judgment because she wants to travel and live beside him. (Chapter 75)
Arden Valley and the Rothschear legacy
On the expedition to Emperor Gorgonu's villa, Flone senses and communicates with its dead, saves Phi Sora from a hanging spirit, and carries people through the air. She also reunites with her grandfather, the former Rothschear head, now one of the villa's greatest evil spirits. He recognizes Seol and transfers to him the rights attached to the Promise of Temperance held in Flone's pendant. The reunion gives Flone a surviving connection to her family, but she still has to leave her grandfather inside the villa when a still greater evil spirit blocks the escape. (Chapter 78)
Flone then joins the defense of Arden Valley as Seol's unseen reserve. She sweeps ordinary Parasites, helps him hunt a retreating Medusa, and can fight Undying Diligence even after he becomes mist. The Army Commander nevertheless catches her while she is unmaterialized, injects blood-colored energy into her, and nearly absorbs the power accumulated across her centuries of existence. When he later retracts that energy to heal himself, Flone escapes and recovers enough to carry Teresa Hussey and bring Seo Yuhui to the dying Seol. The war establishes both her value against spectral enemies and her vulnerability to stronger beings that can directly manipulate souls. (Chapters 85–86, 88–89, and 92)
After the war, Flone gives Valhalla practical access to the Rothschear legacy. Her pendant contains coordinates for five hidden stores, and she permits Seol to use the inheritance because she is dead and wants to solve the organization's financial crisis. At the Pagoda of Dreams, the Stele of Evaluation recognizes a Rothschear soul and the Promise of Temperance, reclassifying the party as legitimate visitors. Roselle confirms that Flone's grandfather deposited part of the inheritance there when the emperor began pursuing him. Flone's family history thus changes from an isolated grievance into resources, access, and obligations that she deliberately shares with her new companions. (Chapters 104, 108–109, and 123)
Eva and a household of ghosts
In Eva, Kim Hannah treats Flone's secrecy as a strategic advantage. During the purge of the city's criminal organizations, Flone extracts a hidden enemy from a building, and Kim later explains that the operation was designed around the combination of Flone's strength and the fact that almost no one knew she existed. Flone is not merely carried through the campaign; her ability to pass through defenses and act without being seen makes the plan's apparent risks acceptable. (Chapters 126 and 129)
Valhalla's future headquarters is haunted by weak housebound and stitched ghosts. Flone reveals a harsher side when she confronts them, threatening to destroy their hope of ascension or wandering and forcing their submission. This domination makes the supposedly cursed property safe to occupy without removing its spirits. Over time, the arrangement becomes a household rather than a prison: the ghosts serve food and wine during celebrations under Flone's command, then gather in the shrine to eat and drink with her permission. She has moved from being a solitary captive to becoming the feared custodian of a spirit community. (Chapters 118 and 167)
Valhalla counts Flone alongside Little Chick as part of Seol's main team even when formal membership totals list them separately. She participates in meetings, accompanies temple visits, and reacts emotionally to new recruits and dangers. This recognition matters because her place is no longer defined only by Seol wearing the pendant; the organization treats her as a comrade with her own presence and responsibilities. (Chapters 135, 154, and 161)
The Spirit Realm and the Promise of Temperance
During the Spirit Realm expedition, Flone uses spiritual perception to recognize possession, warns Seol of attacks outside his sight, and fights beside the party against Nightshades. When Philip Muller and the others discover that returning those Nightshades to Raging Temperance disrupts the Army Commander's use of divinity, Flone immediately converts herself into black smoke and sweeps the released spirits back into him. Her quick response prevents Raging Temperance from stabilizing his offense and forces him toward a dangerous full release. (Chapters 141 and 145–147)
The full release should have destroyed the expedition, but the pendant begins shining and Flone recognizes the divine identity behind the enemy. She explains that House Rhetinhen transferred the Promise of Temperance to the Rothschears and that her grandfather has acknowledged Seol as its rightful owner. The Promise is a covenant granted to a loyal family by a god, not one of Flone's innate powers. Seol invokes it through the pendant, and its causal force compels the irrational Raging Temperance to turn on Twisted Kindness. (Chapter 147)
The episode clarifies the pendant's mixed history. House Rothschear itself served Castitas and held the Proof of Castitas, while the Promise of Temperance originally belonged to House Rhetinhen. Flone carries the transferred Promise because it came into Rothschear custody, and her grandfather later transferred its rights to Seol; she does not personally generate or freely reproduce its god-binding effect. Her indispensable role is recognizing the covenant and teaching its current owner how to activate it under lethal pressure. (Chapters 147 and 178)
The Imperial Oath and Seol's death
On the second Imperial Oath expedition, the pendant's anchoring function becomes a painful limit. While trying to save Seo Yuhui, Seol places the necklace around the unconscious healer's neck and orders Flone and Little Chick to carry her away. Because Flone is bound to the pendant, she cannot simply leave it behind to remain with Seol. She protests only after realizing what he has done, but ultimately keeps the promise and transports Seo toward safety while Seol stays to delay the Parasites alone. (Chapters 183 and 185–187)
Flone returns after completing the rescue and finds Seol dead. She carries his body through the rain with one arm around his neck, brings back the Spear of Purity and Little Chick's egg, and lays all three before the waiting survivors while crying blood. The sequence reverses their first encounter: the spirit whom Seol once released from a tomb now retrieves him from enemy territory and brings him home, but lacks the healing power to restore him herself. (Chapters 187–188)
Seo later blames herself for the separation, reasoning that Flone and Little Chick might have enabled Seol to escape. The text does not establish that outcome as certain. What it does establish is that Flone fulfilled the responsibility Seol forced upon her despite wanting to remain with him. Her loyalty therefore includes obedience to a promise whose immediate consequence devastates her, not only protective violence when the desired course is obvious. (Chapter 191)
Servant of Gluttony and the final war
After his resurrection and appointment as Gula's Apostle, Seol asks Flone to become his Servant. This gives her a share of the Authority of Gluttony. At Emperor Gorgonu's villa she tests the power by swallowing evil spirits; the consumed souls enlarge her presence, and she eventually gains the ability to release them again. Her grandfather approves the plan, and Flone absorbs the emperor and the villa's other ghosts, turning centuries of accumulated resentment into an organized force. The resulting evil-spirit army is described as capable of rivaling the Parasites' Four Armies, especially against spectral troops. (Chapter 194)
The Servant bond is voluntary and distinct from the pendant. Seol's Status Window records “Flonecia Lusignan La Rothschear” as his first Servant at one hundred percent, while the pendant remains the home through which her voice and forms emerge. Gluttony also introduces a scaling constraint: an Apostle can appoint up to five Servants, but the shared Authority is divided and becomes weaker for each individual as more Servants are added. The corpus does not supply a separate Status Window for Flone or quantify how later appointments alter her exact strength. (Chapters 194–195)
In the final war, Flone commands absorbed giants she calls her grandfather and “Gorgonu,” her puppy. She withdraws them before the allied Thunder bombardment, releases them to pin Unsightly Humility, and personally attacks the weakened Army Commander. Against Exploding Patience, another spirit, Flone can strike, bite off, and consume part of her soul while spellcraft and funeral rites make the target vulnerable. The victory remains collective: Roselle's spellcraft, Spirit Realm forces, Apostles, and ordinary troops create the openings, and Exploding Patience's self-destruction still destroys most of the summoned spirits. (Chapters 199–200)
A lasting home after the war
Peace leaves Flone playful rather than solemn. She joins Valhalla's celebrations, plays with Beastman children, and receives a birthday party and a piece of divinity from Seol. When a later ruin captures Valhalla's expedition and rescue teams, she escapes as a flying pendant only because Eun Yuri cuts the necklace free and Roselle stays behind as bait. Flone then chooses to carry warning home rather than attempt a rescue she knows will fail. Finding Valhalla empty, she offers her birthday gift at Luxuria's temple and asks either for a Divine Wish or a brief journey to Earth so she can reach Seol. The choice shows mature triage under fear: preserving information and seeking someone capable of changing the outcome replaces the indiscriminate retaliation of her first days outside the forest. (Chapters 202 and 248)
Flone survives the ensuing crisis and remains part of Seol's extended household. When Seol finally brings his parents through the Neutral Zone and into Paradise, she flies forward and introduces herself by her full Rothschear name. His parents nearly faint at the sight of a speaking ghost, but the scene gives her the ordinary social recognition denied by centuries of concealment: she is presented openly among the people who came to explain and celebrate Seol's life. Her latest state is active and mobile in Paradise, attached to the pendant, linked to Seol as a Servant, and accepted as a member of Valhalla rather than released into the afterlife. (Chapter 253)
Appearance and personality
Flone usually appears as a beautiful, frail young woman in spotless white clothes. She has pale skin, small hands, sharply defined features, and extremely long silver hair likened to a waterfall in moonlight. Her pupils are so faint that her eyes appear almost entirely white. When her emotions overwhelm her, she sheds tears of blood; the same image can communicate gratitude, grief, or terror depending on the scene. Her stage-one form is black smoke, while her intermediate ghost form is translucent and her fully manifested form can be seen by everyone. (Chapters 47, 74–75, 188, and 248)
Centuries of imprisonment leave two apparently contradictory temperaments. In safety, Flone is curious, playful, affectionate, and easily embarrassed. She delights in rooms, beds, city streets, food, games, and teasing Seol because ordinary experiences are new to her. Roselle remembers the youngest Rothschear daughter as a pampered tomboy, and Flone's alternation between refined self-introduction and childish sulking preserves traces of both noble upbringing and arrested youth. (Chapters 75, 109, 194, and 253)
When her “switch” is triggered, resentment takes control. She can tear enemies apart without pity, terrorize lesser ghosts, and treat consuming evil spirits as a meal. This is not merely comic ferocity: her first free journey shows that she can kill noncombatants in retaliation, and stronger spiritual beings identify the centuries stored inside her as power worth absorbing. Her later conduct shows increasing restraint rather than the disappearance of malice. She accepts Seol's boundaries, protects comrades, lets the housebound ghosts share Valhalla's home, and abandons an impossible rescue in order to carry a warning. (Chapters 75, 78, 89, 118, 167, and 248)
Flone's deepest motive is to have a home that cannot be taken from her again. Revenge keeps her from passing on, but companionship gives that refusal a constructive direction. She is possessive of Seol and often frames their closeness through jokes about romance or marriage, yet the supplied corpus does not make her one of his spouses. Their demonstrated bond is companion, protector, Servant, and member of his household. (Chapters 75, 94, 194, 224, and 253)
Abilities and class
Flone has no numbered Earthling level or formal Paradise class. She is a human soul transformed by death, enforced confinement, and centuries of concentrated resentment into a vengeful haunting spirit. Her power later develops through appointment as the first Servant of Gluttony, but the narrative never supplies her own Status Window, mana total, or complete catalogue of techniques. Descriptions such as “evil spirit,” “vengeful spirit,” and “Servant” refer to overlapping condition, development, and divine bond rather than interchangeable class ranks. (Chapters 48, 75, 89, and 194–195)
Spiritual body and manifestations
Flone's spirit can assume three forms named informally by Seol. Stage one is gaseous black smoke; stage two is a half-transparent ghost form hidden from ordinary sight; stage three is complete materialization visible to everyone. She can change between them quickly, emerge partly from the pendant, pass through windows and physical barriers, and fly at high speed. Materialization removes the concealment and intangibility advantages of the lesser stages, but the corpus does not state a fixed mana cost or time limit for any form. (Chapter 75)
Her lack of an ordinary body makes conventional physical attacks unreliable, but it does not make her invulnerable. Other spiritual beings and divinity-bearing enemies can touch or damage her while she is unmaterialized. Undying Diligence catches her gaseous form and drains her accumulated energy; spellcraft, witchcraft, anti-evil effects, and rites designed to compel deceased souls are demonstrated counters to spirits of the same essential type. Full materialization makes her visible, but the corpus does not separately define how it changes her resistance to physical attacks. Flone can recover after the draining energy is withdrawn, although her exact recovery rate is not quantified. (Chapters 89, 92, and 200)
Haunting anchor and mobility
Originally, the spell engraved on Flone's body makes the corpse a medium that binds her soul to the Forest of Denial. She can reconstruct a visible body from the forest's vital energy, but she cannot cross the barrier or remove the medium herself. Once the spell is dispelled and the forest link disappears, her mother's necklace becomes the place she haunts. The pendant gives her a portable home and allows her to range beyond it, return to sleep, and speak to its bearer. (Chapters 74–75)
This mobility still has an anchoring limit. Moving the necklace can compel Flone to accompany its wearer, as Seol exploits when he places it on Seo Yuhui during the Imperial Oath escape. In the later ruin, the pendant itself can fly while Flone remains inside, but escape depends on Eun Yuri physically cutting it free from the captured bearer. These scenes show that Flone can propel her anchor but cannot ignore its custody or location at will. The maximum distance she can travel away from it is not stated. (Chapters 185 and 248)
Vengeful-spirit offense and transport
Flone weaponizes black smoke, invisible force, claws, teeth, and direct contact with the soul. She can snap necks without showing a body, bind and smash groups of Parasites, tear monsters apart, strike mist-like or translucent enemies, and bite pieces from another spirit. Against ordinary monsters and undead she can clear broad areas rapidly; against Army Commanders, her attacks matter most when they exploit spiritual compatibility or a weakness created by allied magic. Raw age and resentment do not place her on the level of released divinity. (Chapters 47, 75, 85, 89, and 199–200)
Her flight also functions as rescue and battlefield transport. She carries multiple adults, extracts people through obstructed spaces, moves healers to the wounded, and transports Seol's body across enemy territory. The text does not identify flight as an item charge or limited-use artifact power. Its practical constraints are relative speed, the danger posed by enemies capable of seizing spirits, and the need to protect the pendant that anchors her. (Chapters 78, 92, 126, 187–188, and 194)
Spiritual perception, communication, and command
Flone senses dead souls, resentment, malice, possession, and spiritual presences that living observers overlook. She can communicate with ghosts that cannot speak normally to humans and translate their intentions. This lets her distinguish a weak, non-malicious dead soul from a dangerous one, recognize the pure soul inside a weapon, detect enemies behind Seol, and interpret Emperor Gorgonu's ghost. Her perception is specialized rather than omniscient: she fails to identify the later otherworldly entity pursuing her and relies on Roselle's judgment that it exceeds their ability to gauge. (Chapters 48, 78, 141, 145, 194, and 248)
Lesser ghosts respond to her accumulated malice as authority. At Valhalla she intimidates housebound ghosts into service, later directs them as a domestic community, and in battle gives simple orders to the vengeful spirits released through Gluttony. This is demonstrated domination and command, not unrestricted control over every soul. Her grandfather acts with judgment of his own, powerful Army Commanders resist her, and the final army suffers catastrophic losses despite her leadership. (Chapters 118, 167, 194, and 199–200)
Servant of Gluttony
Seol's Servant Authority forms a divine link through which Flone receives a share of Gluttony. She activates that share by consuming ghosts, increasing her spiritual presence and storing the absorbed beings for later release. The resulting spirits retain recognizable forms and can be directed as an army; Emperor Gorgonu and her grandfather become her largest field assets. This absorption is a later divine development, not the source of her original black smoke, flight, or vengeful-spirit attacks. (Chapters 194 and 199)
The Authority has explicit structural limits. Seol can appoint no more than five Servants, and additional Servants divide the shared power so that each receives less. Flone is recorded at one hundred percent when she is the only Servant, but the figure describes the bond in Seol's Status Window rather than a measured chance of obedience or a complete power rating. The corpus does not establish whether consumed souls can be permanently restored after destruction, whether unwilling ghosts can resist once swallowed, or how many spirits she can store. (Chapters 194–195)
Promise of Temperance
The Promise of Temperance is carried through Flone's family pendant but is not an ability created by her vengeful spirit state. It originated as the covenant between Temperantia and House Rhetinhen, passed into Rothschear custody, and had its ownership rights transferred by Flone's grandfather to Seol. When invoked by the rightful owner, it creates an irresistible causal obligation that even the god tied to the covenant cannot freely break. (Chapters 147 and 178)
Flone's contribution is knowledge and recognition. She identifies Raging Temperance, explains the Promise under pressure, and directs Seol to form the wish that activates it. She cannot invoke arbitrary divine commands on her own, and the one demonstrated use depends on the correct god, the transferred right, the pendant, and the still-valid covenant. Treating the Promise as general spirit control would therefore overstate both its scope and her personal power. (Chapter 147)
Power progression
| Stage / Realm / Ability | Chapter(s) | Notes |
|---|---|---|
| Bound vengeful spirit | 47–48, 74 | Centuries of resentment transform her dead soul into a powerful haunting spirit, but the corpse spell confines her to the Forest of Denial. |
| Freed spirit / pendant anchor | 74–75 | Dispelling the body spell ends the forest binding; her mother's necklace becomes a portable anchor that lets her travel, fly, and materialize elsewhere. |
| First Servant of Gluttony | 194 | Voluntarily forms Seol's Servant bond and receives a share of Gluttony; the share will diminish if he appoints additional Servants. |
Relationships
Seol Jihu
Seol and Flone's relationship begins with reciprocal rescue. She saves him in the Forest of Denial before knowing he can release her; he later returns, listens to the cause of her anger, and spends a scarce dispelling item to break her confinement. The pendant joins their movement but does not manufacture their loyalty. Flone chooses to make it her home, while Seol accepts responsibility for carrying a powerful and emotionally volatile spirit into ordinary life. (Chapters 47–48 and 74–75)
Their bond develops through trust in each other's judgment. Flone protects Seol in war, shares the Rothschear inheritance, teaches him how to use the Promise, and obeys his order to rescue Seo even when it separates them. Seol in turn treats her as a companion rather than equipment, gives her a role in Valhalla, appoints her as his first Servant, and later celebrates her birthday. Their teasing sometimes uses romantic language, but their clearest lasting commitment is the home and work they share. (Chapters 78, 85–86, 88–89, 92, 104, 147, 185–188, 194, and 248)
The House of Rothschear
Flone remains proud of House Rothschear's role as a founding ducal family and “Spear of the Empire.” Her mother is represented through the pendant that becomes her home, while her grandfather survives as a massive evil spirit at Emperor Gorgonu's villa. His recognition of Seol transfers the Promise's rights and later authorizes Flone's use of the villa's ghosts. These remnants let her family legacy continue through chosen stewardship rather than the imperial power that destroyed it. (Chapters 74, 78, 104, 147, and 194)
Valhalla and its spirits
Kim Hannah first uses Flone as an unrevealed strategic asset, then Valhalla openly counts her as part of its active team. The organization's haunted headquarters gives her a sphere of responsibility suited to her nature. Her rule over the housebound ghosts begins through fear, but eventually gives them shelter, work, ritual space, and fellowship. Valhalla is therefore both Flone's human organization and the home of a lesser spirit community under her protection. (Chapters 118, 126, 129, 161, and 167)
Little Chick is her closest nonhuman peer in the group. They accompany Seol as informal team members, are entrusted together with Seo Yuhui's evacuation, and return to the Imperial Oath battlefield after keeping that promise. Their abilities differ—Flone is an anchored vengeful spirit and Little Chick a phoenix—but both become living links between Seol and supernatural communities that formal Earthling membership categories do not fully describe. (Chapters 154, 161, and 185–188)
Items
Flone's Pendant
Flone's pendant begins as a blue-gem necklace and keepsake from her mother. She gives it to Seol after he dispels the Forest of Denial's barrier, then settles into it when she loses the forest as her haunted place. Her presence stains the gem black. It functions as her home, anchor, means of concealed communication, and the object through which another bearer can carry her. Damage to or destruction of the pendant is treated as a serious threat, but the supplied corpus does not demonstrate what would happen to Flone's soul if it were destroyed. (Chapters 74–75 and 147)
The pendant also preserves House Rothschear's non-spiritual legacy. It stores the coordinates of five hidden inheritances, proves the presence of a Rothschear soul at the Pagoda of Dreams, and carries the transferred Promise of Temperance. These functions are related by family custody but mechanically distinct: coordinates provide information, Flone's residence provides spiritual anchoring, and the Promise provides a specific divine covenant to its rightful owner. (Chapters 104, 109, 147, and 182)
Its limitations repeatedly affect the plot. Placing it on Seo Yuhui forces Flone's evacuation with her, while cutting it free from Eun Yuri lets Flone escape a later captivity as a flying pendant. The necklace therefore gives extraordinary mobility without making Flone independent of a physical medium. By the end of the supplied corpus it remains her active home and the clearest material symbol of the transition from her lost birth family to her chosen household. (Chapters 185, 248, and 253)
