Crimson Fire

Crimson Fire is the male Dwarf Bandit who leads Lost Paradise, joins Zhang Yang's formative Bangar Crypt party, and turns its Hardcore first clear into the guild's first major advertisement. (Chapters 19–26)

Biography

Lone Desert Smoke and Soaring Swords

Crimson Fire first joins Zhang Yang's mixed Bangar Crypt party as Lost Paradise's Level 10 guild master. Having already led repeated failed attempts, he understands why Zhang's evasion and one-attempt Hardcore progress are exceptional and rejects the idea that the success is luck. He offers Zhang an officer position, a first-party place, and a salary of at least 10,000 per month, then silently encourages Silky Snow to continue the recruitment effort when the offer is refused. During the final boss, he proposes paying for the first-clear announcement to bear Lost Paradise's name. Zhang asks for 10,000 gold instead of real-world money, Crimson Fire accepts without hesitation, and Zhang transfers party leadership so the announcement and leader reward go to him. Lost Paradise immediately uses the publicity to recruit skilled players across the server. (Chapters 20–26)

The agreement grows into a practical business relationship. Crimson Fire arranges payment, commissions an Earthen Round Shield for the guild's tank, and hires Zhang for future Hardcore runs at 1,000 gold per clear while still allowing him first priority on useful drops. He assesses loot through guild needs rather than only his own build: he orders Silky Snow to negotiate for Resurrection because it would shorten wipe recovery, though Ocean Despair wins the roll and learns it first. His banter and bargaining can be aggressive, but he pays agreed prices and recognizes that Zhang's dungeon knowledge is worth more than pride. (Chapters 30–35)

Lost Paradise remains friendly with Zhang as his own guild rises. Crimson Fire admires his progress, later trades four Green-Copper pieces for three Gray-Silver pieces to improve Lost Paradise's equipment, joins shared field-boss battles, and congratulates him on major gains. He also supports Zhang during the early territory struggle rather than joining the hostile guild coalition. These encounters show a smaller guild keeping a useful alliance with a player it could not recruit, although the equipment trade also reveals Lost Paradise's lower competitive ceiling. (Chapters 99, 183, 190, 213, and 243)

That ceiling becomes explicit in Soaring Swords. Lost Paradise's first party benefits from a favorable bracket and reaches the final eight, but Crimson Rage defeats it 2–0 when the remaining field consists of stronger guild lineups. This is Crimson Fire's last clear personal appearance in the supplied corpus; later uses of “Crimson Fire” refer to the Crimson Fire Hills, a Harpy, a Crow, an essence, or a mount rather than to the player and therefore do not establish any later career or fate for him. (Chapter 266; Chapters 327, 657, 708–709, and 794 distinguish unrelated namesakes)

Appearance and personality

Crimson Fire's avatar is a male Dwarf Bandit. The corpus does not describe his real-world appearance or give further physical details. He is commercially minded, ambitious, and quick to identify both talent and publicity value: he calculates that a paid first-clear announcement will return far more sponsorship and recruitment value than it costs. He can be envious or demanding, but he remains pragmatic—he recruits, commissions, hires, and trades instead of treating every stronger player as an enemy. His joking exchanges with Phantom Day and his willingness to honor deals also make him less hostile than the guild leaders who answer Zhang's success with sustained retaliation. (Chapters 20, 23, 26, 30, and 99)

Abilities and gameplay

Crimson Fire is explicitly shown as a Level 10 male Dwarf Bandit. As one of the party's two Bandits, he fights in melee and can equip a dagger in his offhand, although the text notes that an Assassination-specialized Thief would use that weapon type more fully. The supplied corpus does not name any personal Bandit skill, describe a later inheritance, or provide his late-game level and statistics. (Chapters 20 and 23)

Melee equipment and positioning

His early damage comes from dual-wield melee attacks rather than a documented skill rotation. He wins Fang, a Green-Copper dagger with 24–32 weapon attack and a 1.4-second attack interval, and equips it offhand because its 20 damage per second still improves on Black-Steel gear. Offhand weapons do not contribute to skill damage in the cited explanation, and his Bandit specialization is not the dagger-focused Assassination line, limiting how efficiently the item serves him. (Chapter 23)

Close-range positioning also makes him more exposed to encounter mechanics. During the Hardcore Dadarerda strategy, the ranged players and healers shelter in a wall crack while Crimson Fire and the other melee attackers remain outside; he deals what damage he can before Flamethrower kills him. The scene does not show weak execution so much as a role-specific sacrifice in a terrain exploit designed around Zhang's tanking and the ranged party's safety. (Chapter 26)

Dungeon leadership and progression

Crimson Fire contributes encounter knowledge and organizational resources. He knows that faster Hardcore attacks make Death Stare difficult for ordinary tanks, evaluates Zhang's evasion against that risk, and understands the guild-scale value of Resurrection, stronger shields, and repeat clears. As party leader at Bangar Crypt's completion, he receives ten gold, one skill point, and 500 reputation with all races, while the Lost Paradise name receives the server announcement. He then turns that reward into recruitment activity and contracts Zhang for further progression. (Chapters 20, 26, and 30)

His limitations are visible in the same material. Lost Paradise's previous parties cannot execute the dungeon safely without Zhang, Crimson Fire relies on another player for both tactics and crafted tank gear, and later trades multiple lower-grade pieces for fewer Gray-Silver upgrades. The Soaring Swords quarterfinal loss confirms that competent leadership and early investment do not raise his party to the strongest guilds' individual combat level. (Chapters 20–23, 30, 183, and 266)

Relationships

  • Zhang Yang: Crimson Fire's raid leader, recruitment target, paid contractor, and equipment supplier. Their relationship develops through mutually profitable agreements even after Zhang declines to join Lost Paradise. (Chapters 20–35, 99, and 183)
  • Silky Snow: Lost Paradise's Priest and one of Crimson Fire's trusted first-party members. He uses her in the attempt to recruit Zhang and directs her to negotiate for the Resurrection skill book on the guild's behalf. (Chapters 20 and 30)
  • Snowy Death: A Lost Paradise teammate who competes with Crimson Fire for early melee loot and later participates in the guild's recurring dungeon runs. (Chapters 23, 30, and 35)
  • Phantom Day: A fellow Lost Paradise melee player whose teasing objections follow Crimson Fire's loot wins. Crimson Fire responds as both guild master and familiar party companion rather than as a distant commander. (Chapters 20, 26, and 30)
  • Snow Seeker: The leader of Crimson Rage, the guild whose first Soaring Swords party ends Lost Paradise's favorable tournament run in a 2–0 quarterfinal. (Chapter 266)
  • Sky Shaman: Another early guild leader involved in shared boss competition and the broader network of guilds with which Crimson Fire and Zhang interact. (Chapters 183 and 190)

Items

  • Fang: A Green-Copper dagger with 24–32 weapon attack and a 1.4-second interval. Crimson Fire wins it with a roll of 98 and equips it offhand despite being a Bandit rather than a dagger-specialized Assassin. (Chapter 23)
  • Amber Ring: A Green-Copper ring with Vitality and Strength that Crimson Fire wins over Phantom Day. Its Strength is not the Bandit's preferred Dexterity, but he keeps the upgrade. (Chapter 30)
  • Earthen Round Shield: A Green-Copper shield commissioned from Zhang for 500 gold and intended for Lost Paradise's tank. Crimson Fire receives the crafted shield, making it a guild acquisition rather than his personal combat equipment. (Chapters 30–33)
  • Resurrection skill book: Crimson Fire wants this Priest-or-Sacred-Knight book for Lost Paradise and tells Silky Snow to negotiate for it, but Ocean Despair wins the roll and consumes it immediately. Crimson Fire therefore never owns or learns the skill. (Chapter 30)