Will Auceptin
Will Auceptin is a Sequence 1 Snake of Mercury who repeatedly abandons or restarts his body to escape Ouroboros and wait for the correct opportunity to accommodate the Fate pathway's Uniqueness. The boy treated by Aaron Ceres, the fetus and infant later born to Aaron and Wilma, and the silver-haired child called the Angel of Mercury are successive bodies and life stages of the same continuing person, not unrelated incarnations. Behind his convincing childish behavior, Will is the president of the Life School of Thought and an ancient authority over luck, calamity, prophecy, cyclical rebirth, and Reboot. His bargains with Klein Moretti eventually give both of them what they lack: Klein receives fate's intervention against otherwise fatal enemies, and Will finally accommodates the Die of Probability.
Biography
Reincarnating Snake of Fate
Will first enters the narrative through Aaron's account of an unusual patient younger than ten. A ring-shaped tumor encircling the boy's left calf forces Aaron to amputate below the knee; afterward Will calmly plays tarot with him, has him draw the reversed Wheel of Fortune, and predicts worsening luck. Aaron then suffers a succession of accidents, while inquiries reveal that Will's family has moved away from 66 Dalton Street. The omen is not revenge for the operation. It is the first visible edge of a fate-pathway conflict surrounding a child whose apparent weakness, illness, and domestic identity conceal a Snake of Mercury preparing to discard that body. (Chapters 326 and 385)
A paper crane Will gave Aaron as a charm draws Klein into recurring dreams of a black steeple, a giant silver snake, and a frightened child who says that a snake wants to eat him. The trail leads to Will's one-legged corpse in the woods. Divination establishes a precise distinction: the corpse truly is the body of Will Auceptin and will not resurrect, yet Will is not completely dead. Klein concludes that the Snake of Mercury has ended one physical life and continued by another method, using the pathway's cycle and restart to evade the rival pursuing him. The dead patient is therefore a former body, not a false identity and not the later child's independent predecessor. (Chapters 386–404)
Aaron's wife then becomes pregnant, and the dream imagery shifts to a dark room and running water—the womb in which Will has reincarnated. Later conversations confirm that he has performed such restarts countless times, using infancy and psychological development to wash away accumulated madness while preserving his continuity and anchors. The new body is born in June 1350 as Will Auceptin Ceres, the biological and legal child of Aaron and Wilma, with siblings and an ordinary family life layered over the ancient Snake of Fate. At the same time, evidence from the Life School identifies Will as its missing Snake of Mercury and president, proving that the newborn and the organization's elder leader are the same person at radically different physical ages. (Chapters 423, 590–591, 770, 936, and 1125)
Bargains with Klein
Will first turns indirect contact into alliance during the crisis over the Die of Probability. He warns Klein through dreams and the paper crane, helps him alert the Life School about Roy King's party, and provides enough knowledge for the living Grade 0 artifact to be transported and resealed. The die is both the Fate pathway's Uniqueness and the object Will ultimately needs, so helping return it to Life School custody protects his future while preventing its probability swings from spreading disaster. Klein's willingness to take that risk earns Will's friendship, but their relationship remains a chain of balanced exchanges rather than an unconditional patronage. (Chapters 590–611 and 651)
While reincarnating, Will uses Aaron's paper crane as a dream channel and negotiates from the womb or pram. When Klein seeks a Mythical Creature's blood, Will first names his ideal prices—help accommodating the Die of Probability or eliminating Ouroboros—then accepts a one-use method for temporarily borrowing his former strength. In exchange he gives Klein two drops of his own placenta blood, and later folds a replacement paper crane after Klein visits the newborn with ice cream. These apparently whimsical prices preserve the child's ordinary psychology, keep favors measurable, and obey Will's conviction that fate charges for every gift. The favors are affectionate, but neither party treats them as costless. (Chapters 770, 817–818, 936, and 979–980)
The bargain proves decisive when an Amon avatar steals Klein's powers and parasitizes nearby targets. Will consumes the one-use means Klein prepared, briefly regains enough of his former level to manifest the silver serpent and wheel, and Reboots the avatar's condition to a few minutes earlier. The intervention removes the new parasites, restores the stolen abilities and marionette, and creates an opening to escape, but does not reverse the entire battlefield or every participant through time. Will demands five flavors of ice cream and at least two replacement recovery items as payment. The episode defines their mature partnership: Klein prepares a channel and accepts a debt; Will applies narrowly targeted fate authority at the moment it has maximal causal effect. (Chapters 1006–1007)
Fate in the Later Era
Klein offers to help Will accommodate the Die of Probability, but Reboot has left Will in a body that needs roughly twenty-two years to mature. Will explains that childhood cannot simply be divined away: an accommodating opportunity cannot be predicted, only protected from interference and awaited, and he was not born with the Uniqueness. Even a plan to steal his childhood and force the accommodation makes him panic before he reluctantly has Life School prepare the die. Klein's ensuing sleep prevents immediate completion. This delay is not proof that Will lost his Sequence 1 identity; it is the physical and ritual cost of his latest rebirth, separating continuous rank and consciousness from the immature vessel available to express them. (Chapters 1124–1125, 1357, and 1388)
Years later, Will appears outwardly as a young boy and joins the Project Vortex operation. Directly using the die to locate the target would consume accumulated luck and might let Ouroboros exploit the opening, so he uses an iron cigar case carrying Klein's aura as a medium, closes his eyes, and follows intuition through the distorted city. The route gets the team to the necessary target while conserving the luck reserved for his rival. The scene shows that maturation restores active mobility and judgment before full accommodation, while also demonstrating that even a Snake of Mercury budgets probability, chooses lower-cost correspondences, and plans around another fate angel's counterplay. (Chapters 2303–2307)
In the final campaigns, Will grants Sharron a fate blessing that suppresses the random death, disappearance, and aberration risks of the Box of the Great Old Ones, and he helps stabilize the Southern Continent's protected zone with Azik Eggers and other angels. After The Fool fully awakens, Klein helps Will finally accommodate the Die of Probability. Will is then explicitly described as the silver-haired Angel of Mercury: a King of Angels holding the Fate Uniqueness and one Sequence 1 Snake of Mercury characteristic, while Ouroboros holds the other two Sequence 1 characteristics. He explores the Western Continent, returns to Backlund, and remains subject to the comic realities of his chosen family—his mother still expects him to attend school and study hard. His latest body is young, but his authority and identity are continuous and fully recognized. (Chapters 2563–2568, 2582, 2592, 2606, and 2611)
Appearance and personality
Will's first known body is a pale, black-haired boy under ten with a serious manner and a left leg amputated below the knee. In dreams he is juxtaposed with a gigantic silver serpent whose scales form connected wheels and whose red eyes appear cold and ancient. After abandoning that body, he appears successively as a fetus, a newborn, an infant in a pram, and a growing boy dressed in carefully childlike suits. By the later era he looks eight or nine, wears a small suit and bow tie, and has somehow acquired silver hair. These are stages and manifestations of one Will, while the serpent-wheel form expresses his Sequence 1 mythical nature. (Chapters 326, 386–404, 770, 936, 979–980, and 2592)
Will genuinely behaves like a child after each Reboot. He cries, pouts, fears painful plans, wants ice cream, and resents homework; he explicitly says that he makes himself different each time and passes through real psychological stages. This is not merely an adult performance. Rebirth renews his humanity and mitigates madness, although he retains ancient memory, strategic intelligence, pathway authority, and the anchors needed by a Sequence 1 angel. His ability to be simultaneously sincere and calculating makes conversations with Klein alternate between cosmic strategy and arguments over dessert. (Chapters 770, 979–980, 1124–1125, 1357–1388, and 2611)
Under the childish presentation, Will is cautious, transactional, and exceptionally patient. He has evaded Ouroboros across many lives, misdirects divination, accumulates luck rather than spending it impulsively, and refuses to pretend that fate gives benefits without collecting a price. He is also loyal once a fair exchange becomes friendship: he warns Klein when helping would expose him, intervenes against Amon, blesses Klein's allies, and accepts long delays rather than force an unsafe accommodation. His caution is not cowardice but a practitioner’s recognition that one careless probability shift may supply an equal rival with the opening he has awaited. (Chapters 590–611, 651, 770, 1006–1007, 1124–1125, and 2303–2307)
Pathways and abilities
Will follows the Wheel of Fortune pathway, whose known high Sequences include Sequence 2 Soothsayer, Sequence 1 Snake of Mercury or Snake of Fate, and Sequence 0 Wheel of Fortune. At his latest confirmed state, he has accommodated the pathway's Uniqueness and holds one of its three Sequence 1 characteristics, making him a King of Angels rather than a Sequence 0 true god.
Sequence state and continuous identity
Will is already a Sequence 1 Snake of Mercury when the story begins, but his pathway lets him restart physical life. The amputated patient dies, his corpse remains dead, and the same Will enters Aaron and Wilma's unborn child before being born as Will Auceptin Ceres. Reboot strips away accumulated condition and makes him develop through childhood again; it does not split him into a new soul or demote the Beyonder characteristic he carries. His speech, memories, Life School authority, conflict with Ouroboros, and continuing paper-crane connection establish continuity across the bodies. (Chapters 386–423, 590–591, 770, 936, and 1124–1125)
The immature body sharply limits accessible output. As a fetus or infant, Will normally works through dreams, omens, and preparations, and needs a consumable made by Klein to borrow enough former strength for a single Sequence 1 Reboot. He estimates at least twenty-two years for normal growth, and neither divination nor ordinary theft can reproduce the psychological stages correctly. By the Project Vortex operation he can travel and guide a team personally, but still guards stored luck and avoids attracting Ouroboros. His embodied age is therefore a practical power constraint without being a different identity or official Sequence. (Chapters 770, 817–818, 936, 1006–1007, 1124–1125, and 2303–2307)
Accommodation changes his latest state. Will was not born with the Uniqueness and could not safely force it into himself without the correct opportunity or suppression from a sufficiently great existence. Fully awakened Klein eventually supplies the necessary help, and the Die of Probability becomes accommodated rather than merely held by Life School. The corpus explicitly gives the resulting inventory—one Sequence 1 characteristic plus the Uniqueness—and identifies Will as the Angel of Mercury. That configuration is a King of Angels state with superior pathway authority, not the complete three-characteristic state of Sequence 0 Wheel of Fortune. (Chapters 1124–1125, 1388, 2582, 2592, and 2606)
Wheel of Fortune pathway
The pathway begins with sensitivity to uncertainty rather than direct elemental force. Sequence 9 Monster possesses extreme spiritual perception, sees or hears what others miss, occasionally glimpses the future, and instinctively senses danger; the cost is exposure to information that can produce erratic behavior or loss of control. Sequence 8 Robot adds calculation, precision, bodily control, combat ability, divination, and anti-divination. Sequence 7 Lucky One receives intermittent bursts of good fortune, but their timing fluctuates and cannot be treated as a dependable defense. (Chapters 237 and 910)
Sequence 6 Calamity Priest foresees the disasters that continually gather around the user, mitigates them, attracts calamity toward enemies, and spends luck to evade the resulting danger. Its psychological storms attack the soul and induce mistakes that compound into catastrophe. Sequence 5 Winner gains more deliberate control: luck can be accumulated through restraint, released at critical moments, used to strengthen prediction and anti-divination, or converted into an opponent's bad luck. The pathway has relatively few straightforward attacks or barriers; its practitioner instead causes the decisive shot to miss, the needed route to appear, or a small error to become a chain of failure. (Chapter 910)
At angelic levels, prediction, cyclical return, probability, and fate become authorities rather than isolated fortunate events. Sequence 2 is named Soothsayer, while Sequence 1 Snake of Mercury manifests as the silver serpent covered in wheel-like scales. Will can conceal and redirect pursuit, mark or read lines of fate, grant luck, restore a previous condition through Reboot, and contend for the living Uniqueness. The corpus does not provide a complete post-accommodation catalogue, so his latest powers should not be equated with every ability of Sequence 0 Wheel of Fortune merely because he holds the Uniqueness. (Chapters 237, 386–404, 590–611, 770, 1006–1007, 2592, and 2606)
Prophecy, concealment, and communication
Will reads future tendencies, danger, and symbolic correspondences through dreams, tarot, intuition, and fate. The reversed Wheel of Fortune warns Aaron of coming misfortune; later dreams use the black steeple, serpent, womb, and pram to reveal pursuit and reincarnation without exposing Will directly. He can tell when a ruin or course of action is abnormally dangerous and can guide allies by following the route that intuition selects. Such perception gives tendencies and opportunities, not an error-free transcript of future events. The exact opportunity for accommodating a Uniqueness is explicitly beyond ordinary prophecy. (Chapters 326, 386–423, 651, 770, 1124–1125, and 2303–2307)
The handmade paper crane is his principal low-cost communication anchor. Possessing or sleeping near it lets Klein and Aaron enter dreams in which Will can speak, while refolding or replacing it preserves the correspondence after damage or use. The crane does not contain Will's full power, and direct divination of an angel through the Fate pathway can expose both parties: Will warns Klein that looking at him too directly may reveal the gray fog and draw attention. He therefore prefers symbolic dreams, indirect warnings, and carefully limited meetings over continuous supernatural contact. (Chapters 386–404, 590–591, 770, 979–980, and 1231–1232)
At Project Vortex, Klein's aura on a cigar case supplies another correspondence. Will can follow the target through that medium instead of making the Die of Probability search directly, saving accumulated luck and reducing the opening visible to Ouroboros. This representative use shows how his prophecy interacts with anchors: a meaningful connection lowers the amount of fate he must force, while concealment and rival observation determine which theoretically possible method is strategically safe. (Chapters 2303–2307)
Luck, calamity, and probability
Will can accumulate luck, bestow it on allies, withhold it for a later confrontation, or cause probability to favor a necessary outcome. His later blessing on Sharron suppresses random negative results from the Box of the Great Old Ones and helps the desired scene arrive at the correct time. During the Southern Continent crisis, remote blessings and angelic stabilization reduce anomalies without requiring Will to stand beside every beneficiary. These effects are not certainty: they weight possible outcomes and protect a plan's critical junctions, while stronger fate authority, seals, or corruption can still resist them. (Chapters 2303–2307 and 2563–2568)
The Die of Probability demonstrates the pathway's impersonal extreme. Its six faces assign changing ranges of good or bad fortune: low results make adverse events increasingly likely, while high results favor the subject. Left unsealed, the living artifact manipulates actions and accidents throughout an expanding region and may eventually threaten the world. Will can temporarily reset or intimidate it, but intimidation lasts only about twelve hours and repeated coercion lets the die mark the intimidator; after roughly a week it can begin controlling probabilities against that person. A true seal must isolate the spirit, astral, and real worlds, and Life School periodically maintains a separate boundary of fate. (Chapters 590–611)
Before accommodation, Will does not own unlimited access simply because the die is his pathway's Uniqueness. It is held and sealed by Life School, its will can oppose users, and deploying it to search would spend the luck Will needs against Ouroboros. After Klein helps him accommodate it, the artifact ceases to be an external tool and becomes part of his King of Angels state. The text confirms the rise in status but does not separately enumerate new techniques or eliminate the general law of equivalent price. (Chapters 590–611, 1124–1125, 1388, 2303–2307, 2582, and 2592)
Reboot and cyclical rebirth
Reboot returns a chosen condition or cycle toward an earlier state. On himself, it lets Will end one body, reincarnate, pass through childhood again, and cleanse accumulated madness while retaining the deeper continuity of a Snake of Mercury. In combat against Amon, it resets the avatar's condition by minutes, undoing recent parasitism and theft. The targets around Amon are not all carried backward through time; rather, the changed condition and its immediate consequences are restored. This precision is why Will's intervention rescues Klein without erasing the entire sequence of events. (Chapters 386–423, 770, and 1006–1007)
The ability carries heavy temporal and embodied costs. A self-Reboot leaves Will unable to express his prior strength normally until his new body matures, forces real psychological development, and makes a one-use recovery item necessary for emergency peak action. Every restart also requires anchors so that renewed humanity does not sever the ancient person's identity. Will contrasts his process with Ouroboros, who repeatedly grows beside the True Creator and lacks comparable ordinary psychological stages; this difference gives Will stronger human texture but a longer vulnerable childhood. (Chapters 770, 936, 1006–1007, and 1124–1125)
Reboot is not unanswerable time control. A copied version produced by the Staff of Stars fails several times and cannot reverse Colin Iliad's state once Amon's Uniqueness is involved, demonstrating both the inferiority of reproduction and the resistance of equal or superior authority. Will's own use also depends on available strength, preparation, a defined state to restore, and payment for the intervention. The corpus never shows him freely rewinding history, resurrecting any arbitrary dead person, or nullifying a true god's completed act. (Chapters 1006–1007 and 1266)
Limits, costs, counters, and latest authority
Fate power is governed by cost. Lucky events spend accumulated fortune; direct searches can expose Will to Ouroboros; blessings weight chance but do not erase impossible conditions; and major intervention creates a debt that Will insists be repaid. His pathway's limited direct offense means that enemies who conceal fate, isolate correspondences, act through Uniqueness-level authority, or force repeated immediate battles can reduce his advantage. The Die's own resistance shows that probability authority can turn on its wielder, while Will's infant state shows that holding a high characteristic does not guarantee the body can continuously bear its output. (Chapters 590–611, 770, 1006–1007, 1124–1125, 1266, and 2303–2307)
Ouroboros is the most exact counter because he shares the pathway and holds the other two Sequence 1 characteristics. Each can read, conceal, and manipulate fate, so an extravagant act may disclose location or deplete the luck needed for the next exchange. Will survives by misleading Ouroboros with traces connected to the die, repeatedly restarting, relying on Life School and later The Fool as anchors, and refusing apparently favorable opportunities whose hidden price is too high. Accommodation gives Will the Uniqueness and qualitative superiority within the pathway, but it does not erase Ouroboros or make Will Sequence 0. (Chapters 590–611, 770, 1124–1125, 1357, 2303–2307, and 2592)
His latest authority is therefore precisely bounded: one Sequence 1 Snake of Mercury characteristic plus the accommodated Uniqueness, recognized as a King of Angels and Angel of Mercury. He can grant high-level fate blessings, stabilize probability across a protected region with other angels, and enter domains where his authority helps interpret unfamiliar systems. Because the corpus offers no exhaustive demonstration after accommodation, further Wheel of Fortune abilities remain possible but unconfirmed. His final Backlund appearance proves continuity of life and family, not promotion to Sequence 0. (Chapters 2563–2568, 2582, 2592, 2606, and 2611)
Relationships
- Klein Moretti: Will's principal ally, trading partner, and eventual divine supporter. Will warns and rescues Klein through fate, while Klein returns the Die of Probability, creates temporary-recovery items, pays promised desserts, protects Will's accommodation opportunity, and finally helps him accommodate the Uniqueness.
- Aaron Ceres: First Will's surgeon and later his biological father. Aaron's dreams and bad luck expose the discarded body, while the Ceres household gives the reincarnated angel a genuine family, surname, childhood, and human anchor.
- Wilma Ceres: Will's biological mother in his latest reincarnation. Her pregnancy is the vehicle of his return, and her ordinary parental authority remains strong enough that the King of Angels must attend school and study.
- Ouroboros: Will's ancient rival for the Wheel of Fortune pathway. Ouroboros holds two Sequence 1 characteristics while Will eventually holds one plus the Uniqueness; their contest makes concealment, stored luck, rebirth, and the exact timing of accommodation matters of survival.
- Life School of Thought: The organization Will leads as president. Its members guard the Die of Probability, maintain its fate seal, answer his warnings, and provide organizational continuity while their leader passes through physical childhood.
- Amon: The enemy against whom Will demonstrates Reboot most clearly. Will restores the avatar's earlier condition, undoing recent parasitism and theft, but later evidence also shows that Amon's Uniqueness can block an inferior copied Reboot.
- Sharron: A beneficiary of Will's later fate blessing. His protection reduces the random lethal consequences of the Box of the Great Old Ones and lets her operation reach the intended scene at the necessary moment.
- Azik Eggers: A fellow angel assigned to the Southern Continent's protected zone. They help suppress anomalies and preserve regional stability during the final crisis.
Items
- Die of Probability: The living Fate pathway Uniqueness and the center of Will's long conflict. Life School seals it after Klein helps return it; Will waits through reincarnation for a safe opportunity, and Klein eventually helps him accommodate it. Before accommodation it must be treated as an autonomous Grade 0 artifact whose shifting numbers bestow good or bad probability, not as Will's obedient possession.
- Paper cranes: Will folds ordinary paper into a correspondence for dreams, warnings, and meetings. Aaron's crane survives from the discarded body into the investigation, while Klein receives replacements when necessary. The crane is a channel and symbolic anchor; it neither contains the Snake of Mercury characteristic nor guarantees safe direct divination.
- Temporary-recovery item: Klein gives the newborn Will a one-use means of borrowing his former strength. Will consumes it to perform Reboot against Amon and requires Klein to make replacements afterward. Its effect is temporary access to existing power, not growth, reincarnation, or advancement.
- Iron cigar case carrying The Fool's aura: Will uses this ordinary but spiritually connected object to guide the Project Vortex team. The correspondence lets him conserve luck that a direct search with the die would have spent and reduces the opportunity Ouroboros could exploit.
- Box of the Great Old Ones: Will neither owns nor operates the box. He blesses Sharron before she uses it, reducing its random lethal and aberrant outcomes and helping the desired scene transformation occur at the right time.
