Trubin

Trubin is the youngest of the original Grand Magus and Idore's principal executioner. Publicly reputed to be Alterian's strongest fighting mage, he suppresses threats to the ruling order through assassination and battlefield-scale magic. The spelling Turbin appears in a small number of late chapters, but the corpus overwhelmingly uses Trubin for the same character.

Biography

The Grand Magus's executioner

Trubin first appears among the five Grand Magus who answer Raze Cromwell's invitation to the rooftop where Raze apparently dies. Identified as the youngest member, he inspects the ritual rather than immediately accepting the scene and understands the mocking image Raze leaves in blood. In the years that follow, Trubin works closely with Alterian government forces, eliminating rising mages and organizations that threaten the established order. (Chapters 1 and 239)

Where other Grand Magus build institutions, Trubin concentrates on strengthening magic as a weapon. He has no personal guild and is deployed only for extreme cases, making his destructive ability the demonstration that helps the public accept the council's authority. Idore remains its political leader, but Trubin becomes its feared enforcer: the mage who ends disputes, criminal movements, and potential rebellions when accommodation no longer serves the regime. (Chapters 320, 567, 795, and 1030)

His conflict with Raze is also personal. On Idore's order, Trubin kills Raze's wife, Sabrina, and then remains close enough to Idore that Raze cannot attack either man safely in his first life. Trubin's later explanation does not deny the killing; he compares his obedience with Raze's own violence for Sabrina and says people sometimes act without understanding themselves for their family, leaving the exact family relationship motivating his loyalty unresolved. (Chapters 1028, 1687, and 1733)

Breaking the northern rebellion

After Raze returns to Alterian and exposes the Grand Magus, Trubin remains beside Idore while the others fall. He stands through council meetings as an alert guard and accepts the continuing role of suppressing resistance rather than seeking independent power. When northern guild and government leaders gather around Raze, Trubin infiltrates their meeting without revealing his mana presence and attacks the alliance at its most vulnerable moment. (Chapters 1521, 1660–1669, and 1683–1687)

The assault kills roughly two-thirds of those present and leaves clean horizontal wounds as Trubin moves unseen through the crowd. He withdraws after achieving the political objective rather than staying for a duel, and reports reveal that leaders who skipped the meeting were also executed at home or on the road. The coordinated purge breaks the emerging coalition's confidence and leaves Raze advancing on Noble Land with far less support than he hoped to gather. (Chapters 1687–1691)

The attack also exposes powers Raze had not attributed to him. Trubin maintains absolute invisibility while using large-scale offensive magic, disrupts Raze's Dark-magic mist from within, and reveals himself as a practiced Dark mage. Back at Noble Land, he reports to Idore, offers either to intercept the attackers or reinforce the defenses, and follows Idore's command to wait until the invading group is exhausted before entering the battlefield. (Chapters 1688–1692 and 1717–1719)

Duel with Raze and death

Trubin enters the final battle with a Dark Pulse powerful enough to break Raze's ribs and force an immediate time reversal. When Raze isolates him, Trubin abandons concealment for a contest of power, filling the air with Dark and fire orbs while secretly preparing lightning pins and a true Dark-Lightning combination. The fused bolt penetrates Raze's protective blazer and destroys flesh from within, compelling Raze to use his nine-star Breakthrough. (Chapters 1717–1727)

Trubin answers with a Breakthrough of his own. Darkness covers the battlefield sky and silent black lightning falls across Noble Land, erasing people and breaking through magical defenses. He redirects the bolts, shapes them into barriers, and repeatedly strikes his own position to repel Raze without harming himself. Concentrating the storm around their duel prevents him from sustaining the same pressure elsewhere, but Raze still cannot reach him through conventional attacks. (Chapters 1728–1732)

Raze finally condenses the absorbing sphere of his own Breakthrough, brings it into contact with Trubin, and expands it around them. The sphere strips away Trubin's Breakthrough and all remaining mana, leaving a mage without Pagna cultivation unable to flee. Trubin answers Raze's demand for a motive with the unresolved reference to family, then moves toward the blades as if to choose his own death. Raze refuses him that choice and personally beheads him, ending Trubin's life in Chapter 1733. (Chapters 1732–1734)

Appearance and personality

Trubin is the youngest of the five Grand Magus present at Raze's first death. In his later direct appearances he wears deep black robes with sharp silver embroidery and a mask or dark scarf across the lower part of his face. His eyes remain recognizable to Raze even when most of his features are concealed, and his immaculate presentation contrasts with the destruction left by his assignments. (Chapters 1, 1691, and 1718)

He is vigilant, controlled, and economical in violence. Trubin stands rather than sits during tense council meetings, conceals his presence even from experienced mages, and retreats once a mission is complete instead of seeking applause. In battle that restraint becomes confidence bordering on contempt: he taunts Raze's supposed lack of talent and treats survival, rather than moral justification, as the measure that settles their argument. (Chapters 1521, 1687–1688, and 1725–1731)

His defining loyalty is to Idore, but its basis is never confirmed. Trubin repeatedly serves as Idore's shadow, kills Sabrina on his order, and continues obeying even though his own combat power exceeds Idore's later showing. His final reference to actions taken for family suggests a private bond or obligation, but later speculation about being Idore's relative, son, or lover remains Raze's theory rather than established fact. (Chapters 1687, 1691, 1733–1734, and 1761)

Magic, cultivation, and abilities

Nine-star magic and elemental range

Trubin is a nine-star mage built around combat rather than research, commerce, or public leadership. His mana reserve supports attacks on the scale of an army, and he casts Dark, Lightning, Fire, Wind, Earth, and Water magic during the final conflict. Fire and Dark orbs can emerge in their hundreds and fire simultaneously, while wind drives aerial movement, earth redirects lightning through broken ground, and water produces a decoy body. The corpus does not establish equal affinity or mastery across every element. (Chapters 320, 795, and 1725–1729)

His core was originally aligned with Lightning. As Trubin increased his Dark affinity, Dark magic progressively destroyed and altered that core rather than merely remaining a secondary element. He states that the change strengthened him and eventually permits true fusion of Dark and Lightning magic. This is a different path from Raze's originally Dark core, and the corpus does not provide a repeatable method by which another mage could reproduce it safely. (Chapters 1688–1689 and 1726–1729)

Absolute invisibility and assassination

Trubin's unique trait grants invisibility that persists during full-scale attacks. Unlike ordinary concealment, it does not flicker when he exerts large amounts of mana, and he can also suppress the dense presence normally emitted by a nine-star mage. He uses the trait to infiltrate the River Moon gathering, kill targets before they understand the threat, and change position while Raze searches for him. Its origin and activation requirements are not explained. (Chapters 1686–1689)

The trait is powerful but not beyond indirect detection. Raze first follows displacement in Dark mist, later uses enhanced hearing and changes in air pressure, and briefly forces Trubin visible with a sufficiently large shockwave. Trubin can confuse such tracking with elemental defenses and displaced victims, so sensing his approximate location does not guarantee a hit. Once his mana is completely absorbed, he can no longer use the trait. (Chapters 1686–1688 and 1730–1733)

His assassination method combines concealment with silent cutting force. At the northern meeting, victims are decapitated by attacks that pass through the crowd at neck height, while Raze identifies compressed Wind magic as capable of producing the observed invisible edge. The exact named spell, range, and whether every simultaneous execution used the same method remain unstated. (Chapters 1685–1689)

Dark Magic and Dark Lightning

Trubin casts dense Dark Pulses from numerous hovering orbs, can manipulate a Dark formation cast by another mage, and combines Dark magic with ordinary elements at a level Raze had considered impossible. His signature Dark-Lightning bolt retains lightning's speed while carrying destruction into the target's body: it penetrates Raze's blazer, tears through skin and muscle, burns with electricity, and forces time reversal to undo the internal damage. (Chapters 1687–1689 and 1718–1726)

The fusion requires control of both Lightning and Dark magic but is not shown imposing instability on Trubin. He uses lightning pins placed during other attacks to trap or shock a target, then forms the combined bolt with both hands. Raze's Breakthrough sphere counters the technique by drawing in magical attacks, and direct contact with the condensed sphere ultimately absorbs the Dark-Lightning defense together with the rest of Trubin's mana. (Chapters 1725–1728 and 1732–1733)

Dark-Lightning Breakthrough

Trubin's Breakthrough covers the sky in darkness and produces silent black lightning over a broad battlefield. The bolts can evaporate people, pierce magical shields, spread through the ground, bend toward selected targets, or gather into walls that interrupt physical weapons. He can call lightning onto himself without demonstrated injury, using the resulting surge to repel a close attacker while keeping his invisibility active. (Chapters 1728–1732)

The form still depends on Trubin's mana and attention. Drawing more lightning into his duel reduces the strikes falling elsewhere, and its repeated defensive pattern eventually becomes predictable. Raze's absorbing sphere removes the Breakthrough entirely and converts its mana into temporary fuel for Raze's own form. Trubin dies immediately afterward, so the ability has no surviving latest state. (Chapters 1731–1734)

Power progression

Stage / Realm / AbilityChapter(s)Notes
Nine-star combat mage and persistent invisibility320, 795Is established at the nine-star ceiling and specializes in battlefield destruction while suppressing even the presence of his core.
Lightning core altered by Dark affinity1688–1689Reveals that increasing Dark affinity progressively damaged and transformed his original Lightning core, eventually enabling true Dark-Lightning fusion.
Breakthrough and mana stripped; death1732–1734Raze's absorbing sphere removes the Breakthrough and all remaining mana before Raze beheads him.

Relationships

  • Idore: Trubin serves as Idore's executioner, battlefield partner, and closest shadow for decades. He follows orders that include Sabrina's murder and the northern purge, but his final reference to family leaves the exact private basis for that loyalty uncertain.
  • Raze Cromwell: Raze identifies Trubin as the hand that killed Sabrina and makes his death a central objective. Their final duel contrasts Trubin's exceptional talent with Raze's accumulated adaptations, ending when Raze absorbs his mana and beheads him.
  • Sabrina: Trubin kills Sabrina on Idore's order. She has no continuing relationship with him, but her death defines Raze's personal hatred and the final reckoning between the two mages.
  • Gizin and Ibarin: Trubin sits with the other Grand Magus in the ruling structure and outlives both during Raze's return. His role differs from their institutional bases: he supplies direct enforcement rather than a pharmacy empire or academy.

Items

  • Mask and black robes: Trubin wears a mask or dark face covering with black robes embroidered in silver during the defense of Noble Land. The corpus does not establish protective enchantments, a special name, or separate abilities for the clothing. (Chapters 1691 and 1718)
  • Unidentified weapon: Trubin rests a hand near a weapon while discussing Noble Land's defense, and Raze's past identifies him as the hand that killed Sabrina. Its form, enchantments, custody history, and role in Trubin's magic are not established clearly enough for a separate item article. (Chapters 1687 and 1691)