E.E
E.E is a dark-skinned spatial-vortex user, MBO officer, and one of Gustav Oslov's closest friends. His ability to connect distant points makes him the group's principal transporter, infiltrator, rescuer, and attack-redirector, while his humor and social ease help hold together a circle repeatedly strained by secrecy, persecution, and war. (Chapters 234, 264, 742, 1027)
Biography
A partnership formed in the Caskia ruins
E.E meets Gustav during the MBO entrance ruins while fighting a level-ten mixedbreed. He uses repeated vortexes to return the creature to Gustav's reach, letting them kill it through coordination without either taking a hit. He introduces himself immediately and asks to continue working together. Gustav refuses a permanent group but accepts a future collaboration because E.E's offer feels genuine; that decision is an early exception to Gustav's habit of treating useful strangers as targets or liabilities. E.E's disappointment does not become resentment, and his willingness to leave the choice open becomes the basis of their friendship. (Chapter 234)
When they meet again, E.E explains that his vortexes can transport targets or tear them apart, even forming inside a body if demanding conditions are met. He then helps Gustav contain hundreds of mind-controlled candidates rather than kill them, moving unconscious opponents away and using linked portals to strike at a distance. The assignment requires patience and trust: E.E obeys Gustav's instruction not to reveal the battle site, coordinates with Falco, and holds the route until the Vindruella threat ends. His results across the trial are equally strong—he gathers more grand stones than any other participant—but the more lasting consequence is that Gustav now treats him as a reliable comrade rather than a convenient power. (Chapters 264–276, 340)
Cadet life, friendship, and a dangerous specialty
Before entering camp, E.E travels across the world simply to attend the group's gathering, where his confidence and easy humor let him settle among people he has barely met. At the MBO he becomes one of Gustav's regular companions alongside Aildris and Falco. He competes enthusiastically on the cadet board, helps move the group through alarms and training grounds, and backs Gustav in conflicts without trying to control him. The friendships humanize camp for Gustav: meals, jokes, wagers, and shared training give him a peer circle that is not built solely around fear or command. (Chapters 340, 366–373, 396, 415)
E.E's early combat development also exposes the cost of his signature power. He can punch through one portal to hit a distant target, scatter attacks through multiple exits, and teleport across a battlefield, but heavily defended equipment can stop a vortex from phasing through it. More dangerously, he shares a link with the space and targets affected by a portal. The severing technique that makes him nearly unstoppable against ordinary anatomy can transmit the victim's sensations back to him, leaving him sick after lethal use. He therefore prefers transport, entrapment, redirection, and team support until circumstances justify the harsher option. (Chapters 264, 376, 401–402, 480, 875–876)
His formal strength rises with the same training. He confirms that he has barely reached Gilberk rank, later reaches Falcon, and enters Echo's first step before the IYSOP selection. Training in the special oasis then brings every member of his group to at least second-step Kilo. The jumps improve his range and endurance rather than removing every limitation: large portals, hostile energy-draining environments, or sustained networks can still exhaust him. (Chapters 434, 820, 1068, 1096, 1144)
Standing by Gustav through missions and disgrace
E.E's loyalty becomes political when Gustav is hunted. During the search for him, E.E and the others refuse to become informants for the MBO; E.E is explicit that he will give the organization nothing that helps it capture his friend. He uses vortexes to search buildings rapidly and participates in a covert effort that keeps Gustav ahead of official pursuit. This is not blind denial of risk. E.E is often the person who recognizes when an operation is becoming dangerous, but he gives Gustav the chance to explain himself before accepting the institution's judgment. (Chapters 763, 770, 792–802)
Once the friends resume training and missions, E.E helps make the team self-sufficient without Gustav. He fights through the higher floors of the Hall of Doom, repeatedly saves allies from lethal blows, and decapitates an enemy by collapsing a red vortex only after ordinary restraint fails. During the Genxodus operation, his portals become essential for moving a squad through alien terrain, projecting to destinations he can estimate but not directly reach, and extracting teammates under time pressure. His confidence is balanced by calculative instincts: he worries when a mission becomes unnaturally quiet and treats uncertain spatial phenomena as threats rather than shortcuts. (Chapters 742, 873–876, 1027, 1031–1041, 1071)
E.E also becomes one of the group's emotional stabilizers. He encourages Endric after failure, checks on injured friends, and breaks tension with humor even when everyone else is grim. His jokes can be tactless, but they rarely conceal disloyalty; when the team commits to closing the gap with Gustav, he joins the collective training rather than resent Gustav's progress. The result is a character whose joviality supports serious cohesion: he makes the group easier to inhabit while his portals make it possible for the group to operate. (Chapters 818, 1016, 1024–1026)
IYSOP competitor and evacuation specialist
At IYSOP, E.E proves that spatial control can beat raw destructive output. In the river challenge, he receives a shield from the Anusa relic and builds a network of hundreds of vortexes that accelerates it with each passage. He redirects the now-blurred weapon across the course, splits part of the ninth river, and gives Earth its opening victory. The feat displays his characteristic method: he turns an apparently defensive object into a high-velocity tool through route design rather than trying to overpower the obstacle directly. (Chapters 1166–1168)
Across later disks, his range becomes strategic. He can open a vortex into space while standing on a planet and move the group roughly a thousand miles, but he respects challenge rules instead of teleporting past them when that might cause disqualification. During the final catastrophe, he attempts an unprecedented portal from the ninth disk to the second—many times the Earth-to-Moon distance—to position officers for Falco's rescue. He knows the effort may consume all his bloodline energy and proceeds because the alternative is leaving teammates behind. When the Death Angels attack the evacuation craft, his concern is not his score but whether Gustav, Endric, and Miss Aimee have made it aboard. (Chapters 1204, 1320, 1326)
The expedition ends with Angy and Falco missing and Gustav entering another dangerous search. E.E cannot solve that loss with a portal, and the surviving group returns to an uncertain Earth. The limit matters: his bloodline can collapse extraordinary distances only when he has a usable destination or spatial basis, so friendship repeatedly asks more of him than transportation alone can provide. (Chapters 1328–1329)
The MBO mole and Independent Council member
While Gustav is a universal fugitive, E.E agrees to remain inside the MBO and advance rather than openly follow him. The role makes him a mole within an institution that suspects his loyalties. From his apartment he relays warnings, works with Endric to trace Scientist Zil, and investigates the hidden Foral Project under Burning Sands. He later takes credit for exposing Zil so that his official standing continues to rise, a deception Gustav explicitly permits because E.E's access protects the entire group. His friendliness has become cover for patient institutional work, even though private conversations show guilt over appearing to betray Gustav. (Chapters 1342, 1402–1418)
E.E uses that access to obtain a sample from the captured Death Angel and to infiltrate MBO facilities without relying on spatial power where its signature would trigger alarms. When Ria is imprisoned and Gustav's allies are accused, E.E coordinates evidence gathering with Elevora, works through Commander Xanatus, and helps rescue the group. Against Axarof he opens vortexes inside limbs and at the waist, severing a much stronger opponent, redirects attacks, and continues fighting until psychic force leaves him barely conscious. The victory is incomplete, but it demonstrates that his most lethal technique remains available when an ally's life outweighs the sensory and energy cost. (Chapters 1424–1427, 1493, 1508, 1513–1518)
After Gustav rejects a largely ceremonial world-leader position and proposes an Independent Council, E.E helps build the public nomination platform. Voters select him because missions have made him known as approachable and willing to help, and Gustav accepts him without interrogation because his loyalty and sense of justice are already proven. E.E's inaugural promise targets corruption and discrimination between high- and low-grade Mixedbloods. The joker who once cared loudly about cadet rankings now takes responsibility for an institution above ordinary government, while retaining the social accessibility that earned him the role. (Chapters 1530–1531)
War, loss, and a life with Elevora
E.E's relationship with Elevora grows alongside their shared operations. He announces his interest early, becomes visibly shy when she helps him, and later admits that she asked him on a date. Their private bond is tender in ways his public humor often is not: he encourages her to stop carrying every burden alone, while she trusts him with vulnerability she shows few others. In combat that trust becomes practiced synchronization. He rescues her from Gustavo Alliance forces, and together they stop fleeing a pursuer in open space, redirect his attacks, and wear him down through coordinated portal and energy strikes. (Chapters 579, 1041, 1403, 1488, 1597, 1601–1602)
During the deity war, E.E helps infiltrate the Gustavo organization, working even where engineered distortions can throw his portals into walls or vacuum. He traps the 42nd Commander in an exitless vortex until allies disable the interference, then helps build the hidden-star resistance and rescue refugees. His spatial expertise remains powerful but mortal: deity pressure can overload his body, and he argues against suicidal attacks because even a hundred Alpha-ranked Mixedbloods could not defeat one deity. When a resurrection plan offers only a small chance of restoring Gustav, however, he accepts the gamble and helps retrieve the scattered essence. (Chapters 1637–1648, 1661–1671)
Gustav returns, but Angy's death leaves the group with a victory they cannot celebrate. E.E first greets Gustav with exuberance, then reacts with horror when the cost becomes clear. He helps recognize the depth of Gustav's grief after he disappears from his friends, unable to offer a portal to where an immortal wanderer does not wish to be found. The epilogue later shows E.E marrying Elevora in a floating cathedral. Gustav is absent from the ceremony, but E.E's marriage and gathered friends preserve the communal life that their lost companion helped create. (Chapters 1681–1687)
Appearance and personality
E.E is a handsome dark-skinned man with smooth melanin skin and a large, bushy afro. He first appears as an afro-haired youth during the entrance trials, and the hairstyle remains his most consistent visual marker. His smile makes him look confident and approachable. At his wedding he wears a flowing white suit patterned with subtle luminescent designs resembling hyperspace energy. (Chapters 234, 340, 742, 1687)
He is jovial, outspoken, and socially fearless. E.E jokes in tense situations, speaks in a casual register, runs bets, loudly celebrates rankings, and sometimes says what the rest of the group would rather leave unspoken. That humor is paired with calculative instincts and high situational awareness. He notices suspicious silences, plans routes, reads social pressure, and can maintain a cover identity without abandoning his easygoing exterior. Even while badly injured or captured, he uses mockery to deny enemies the reaction they want. (Chapters 396, 742, 1031, 1493, 1628)
His friendliness is grounded in loyalty rather than indiscriminate compliance. He does not push Gustav after an initial refusal, but once trust is established he crosses institutional lines to protect him. He comforts teammates, takes dangerous transport burdens, and becomes a council member because people remember his willingness to engage and help. His caution in the deity war is not cowardice: he opposes wasteful death yet accepts high-risk action when it offers a concrete chance to save family. (Chapters 234, 763, 1320, 1531, 1662–1667)
Bloodlines and abilities
E.E is a Mixedblood whose signature bloodline manipulates space through vortexes. The supplied corpus does not state whether he inherited or otherwise awakened it, and it never gives the bloodline an explicit grade. It confirms his progress through second-step Kilo rank but does not explicitly state his later formal rank. By the later wars he suppresses his aura and performs at much greater scale, yet those feats do not justify assigning an unspoken Beta, Alpha, or higher rank. (Chapters 434, 820, 1068, 1144, 1496)
Spatial vortex creation
E.E opens linked vortexes within a range he can support. They can transport him, allies, enemies, objects, attacks, or only part of a body between an entrance and an exit. He can place them on surfaces, in open air, and—when demanding conditions are satisfied—inside a target. Early applications move him between rooms or let his fist strike hundreds of feet away; later he projects portals across planets, into space, and between widely separated IYSOP disks. A known destination, visible route, spatial estimate, or traceable signature supports placement. Without one, spatial interference can reroute the exit or make travel lethal. (Chapters 264, 274, 365, 480, 1041, 1071, 1204, 1320, 1581, 1638–1640)
The portals make E.E exceptional at infiltration and extraction. He can search a building by opening exits into successive rooms, bypass ordinary terrain and security, evacuate unconscious allies, remove weapons into deep space, and follow a residual spatial signature to a destination. Restricted sites can block or detect the technique, however. Gustav's authority is initially needed for E.E to portal into some protected camp areas, MBO alarms can identify spatial use, and engineered distortions can twist a portal off course. E.E can operate without the bloodline when stealth demands it, but loses the speed and escape advantage that define his normal style. (Chapters 467, 770, 1424, 1493, 1581, 1616, 1638–1641)
Suction, restraint, and attack redirection
Vortexes exert controllable pull. E.E uses several at once to slow Angy, immobilize large creatures, swallow projectiles, anchor targets in the ground, and send attackers to remote locations. He can leave traps in advance or create dozens of entrances around a battlefield, then move unpredictably among them. At IYSOP he uses hundreds of portals as an acceleration circuit for a shield, while later battles redirect plasma, flames, punches, and energy blasts back toward their source. These techniques let him defeat faster or stronger opponents through geometry and timing rather than direct force. (Chapters 793, 874–875, 937, 1024–1026, 1083, 1166, 1581, 1601–1602, 1616–1617)
Powerful enemies and environments can resist. Elevora withstands his suction after he has already spent much of his energy, strong fields dismantle portals, and hostile energy-draining zones double the cost of keeping them open. Large-scale portals leave him panting or depleted, while concentration loss can collapse a rescue route at the worst moment. His maximum IYSOP jump is possible before it is efficient: crossing from the ninth to second disk risks emptying his entire reserve. (Chapters 1026, 1096, 1320, 1581)
Spatial severing and sensory backlash
By closing a vortex around only part of a target, E.E can amputate or decapitate regardless of much ordinary durability. He demonstrates the method on creatures and later dismembers Axarof to protect Falco. The technique is not effortless or emotionally neutral. E.E and his vortexes share links with the space or body they occupy, and opening one within a living target can transmit what that target feels. Killing this way has made him vomit, while precise internal placement demands extreme concentration and may fail against defenses or disruptive fields. He therefore uses severing as a lethal escalation, not his default attack. (Chapters 264, 401, 875–876, 1080–1081, 1508)
Physical combat, tactics, and teamwork
E.E is trained as an MBO combatant and can combine punches, evasive movement, energy projection, piloting, and weapons with his portals. His greater strength lies in battlefield design: he places allies where their powers are most effective, preserves escape routes, redirects enemy attacks, and coordinates particularly well with Gustav, Aildris, Angy, Falco, and Elevora. In later space combat he and Elevora alternate portal redirection with concentrated energy strikes until a superior pursuer is worn down. (Chapters 234, 267, 1041, 1083, 1508, 1601–1602)
At the supplied endpoint his spatial ability remains active and highly refined. It can form networks, dimensional pockets, layered vortex barriers, and an exitless flow that holds a target until external distortion is removed. Deity-scale forces still place him far below the setting's highest powers, and his survival in the final conflict depends on allies, concealment, and Gustav's protection rather than an unshown formal rank breakthrough. (Chapters 1641–1647, 1662, 1671–1674)
Power progression
| Stage / Realm / Ability | Chapter(s) | Notes |
|---|---|---|
| Gilberk rank | 434 | E.E states that he has barely reached Gilberk rank after camp training. |
| Falcon rank | By 820 | E.E and Aildris are confirmed to have attained Falcon rank some time before Gustav's Echo-rank reveal. |
| Echo rank, first step | 1068 | The IYSOP selection assessment explicitly places E.E at Echo's first step. |
| Kilo rank, at least second step | 1144 | After oasis training, Gustav confirms that the group, including E.E, is Kilo-ranked and no one is below the second step. |
Relationships
Gustav Oslov
Gustav Oslov is E.E's closest friend and the person whose guarded trust first validates him. E.E offers partnership without coercion, then repeatedly proves that he values Gustav over status: he refuses to inform on him, acts as an MBO mole, helps clear his name, and joins rescue efforts. He can also challenge Gustav through humor and practical concern, especially when Gustav underestimates danger. Their bond survives Gustav's transformation, death, return, and eventual withdrawal, though E.E cannot repair the grief that takes him away. (Chapters 234, 763, 1402, 1493, 1531, 1681–1686)
Elevora
Elevora is first E.E's admired teammate and eventual romantic partner. His early flirtation is playful and awkward, but shared missions create trust, intimacy, and exceptional combat coordination. E.E supports the burdened side she hides from others, while she protects him and works independently to gather evidence for their friends. They continue fighting together through the Gustavo Alliance and deity crises and marry in the epilogue. (Chapters 579, 1041, 1137, 1403, 1488, 1597–1602, 1687)
Aildris, Angy, and Falco
Aildris, Angy, and Falco form E.E's most consistent operational circle outside Gustav and Elevora. Aildris is his frequent co-planner, Angy tests the limits of his restraint and speed, and Falco shares early entrance-trial and camp operations with him. E.E uses portals to protect and reposition all three, while they compensate for the concentration and energy his bloodline requires. Their survival through the final war depends on that accumulated teamwork rather than any one member acting alone. (Chapters 265–276, 394, 770, 1024–1026, 1518, 1637–1648)
Items
E.E has no generated notable item under established personal ownership or long-term custody. During IYSOP, the Anusa relic temporarily forms a shield for his river challenge, but the object belongs to the event and is not retained by him. His later work uses ordinary MBO uniforms, communicators, spacecraft, access devices, and identification equipment; these are operational tools rather than unique possessions. (Chapters 1166, 1424, 1493, 1508)
