The Warden
Warden Synca, usually called the Warden, commands White Rose's underground prison for dangerous Altereds. Her Unicorn form combines extreme healing, electricity, and speed, making her the prison's final deterrent against escape until Gary Dem, Ice, and Blackjack identify and break her horn.
Biography
Authority over an abandoned prison order
Synca receives Gary into a prison where guards deliberately allow inmates to fight and sometimes kill one another, intervening mainly when staff or the facility's order are threatened. She warns him that reputation outside has no value inside and later adds his violence to a case she privately recognizes as suspicious. Her role therefore combines institutional authority with indifference to prisoner safety: she understands Gary may not belong there, yet continues enforcing the confinement rather than challenging the process that placed him under her control. (Chapters 802–803 and 827)
When Gary's coalition defeats the prison gangs and attempts a mass escape, Synca confronts them alone because both guards and inmates believe her sufficient. Her healing repeatedly erases their attacks, and even Gary's werewolf bite closes before it can turn her. The three prisoners adapt rather than overpowering that regeneration directly: Blackjack saturates the area with blood-aura attacks, Gary pins her and bites through the already cracked horn, and Ice freezes her feet when she tries to flee. Without the horn, Synca cannot restore herself or use her full electric mobility. Gary kills and consumes her, gaining a major increase in Health and Endurance that later helps him survive battles against Sin and Unzoku. (Chapters 885–893, 920, and 1829)
Appearance and personality
Synca is a tall, muscular woman in a heavy black prison uniform and tilted black hat or beret. She wears thick black eyeliner and long nails with black-painted tips. She is confident, flirtatiously mocking under pressure, and reluctant to do routine work, but becomes calculating when defeat threatens her position. (Chapters 802, 827, and 885–892)
Powers and abilities
Mythical Unicorn horn
Synca's transformation initially changes only her forehead, producing a spiraled horn roughly thirty centimeters long. Its light heals cuts, broken bones, and the infection from Gary's bite fast enough to return her to fighting condition during the same exchange. It also generates blue electricity that covers her body, increases her movement to near-vanishing speed, shocks anyone trading contact blows, and serves as the model for Anti-Altered electrical weapons. (Chapters 885–890)
The horn is both source and critical weakness. Ice's strike cracks it, after which Gary's jaws can break it off. The remaining stump produces only weak sparks and cannot restore Synca, melt Ice's restraint, or sustain her earlier mobility. Her healing is extremely powerful rather than limitless or independent of the horn; once it is removed, accumulated injury and fatigue leave her vulnerable to an ordinary finishing blow from Gary. (Chapters 891–892)
Outside the horn's powers, Synca is a skilled, strong close-range fighter who blocks Gary, throws Blackjack, and overwhelms Ice while attacking faster than they can reliably track. Fighting three opponents and Gary's Last Stand still forces her to heal continuously, giving them the repeated contact needed to discover her weakness. (Chapters 886–891)
Relationships
- Gary Dem: Synca enforces Gary's questionable imprisonment and becomes the last obstacle to his escape; he defeats and consumes her.
- Ice: Ice's frost first cracks the horn and later prevents Synca's escape after its destruction.
- Blackjack: Synca has defeated Blackjack before; his failed turning plan and ranged support help Gary develop the successful alternative.
Items
No finalized inventory item is configured for the Warden; her horn is part of her Altered body, not detachable equipment before Gary breaks it.
