ALL-MITE

ALL-MITE is the heroic form Lux creates from Abingdon Town’s dying Giant Termite, the corpses of an insect battlefield, and Drystan’s blessing. Named at the moment the town needs a champion, he becomes the Covenant’s strength specialist and ultimately a Peak Demigod whose power merges into Lux for the final fight. (Chapters 567, 568, 573, 1160, 1219)

Biography

Heaven’s Gate and the continental wars

The Giant Termite has lost its colony, purpose, and faith in its old life when Lux persuades it to continue. Lux sacrifices the battlefield’s insect corpses to create a miracle and gives the new four-armed being the heroic name it wants. ALL-MITE immediately defeats the Crimson Berserker Mantis, saving Abingdon and transforming despair into public hope; service in Lux’s Covenant gives his survival a new purpose centered on protection. (Chapters 568, 573)

He later demonstrates that identity through controlled force. ALL-MITE intercepts Flamma’s punch and answers with a true Smash, hauls wagons of corpses for the army, and serves as the Covenant’s strongest member even when other followers begin catching up. His strength supports both spectacular victory and unglamorous logistics, reinforcing that his heroic self-conception depends on usefulness rather than applause alone. (Chapters 586, 597, 635)

The rescue from the Abyss and the final war

In the Abyss, ALL-MITE’s arrival annihilates a large portion of Zangrila’s monsters and lets Lux’s exhausted party continue. Lux’s ascent to Saint then raises him to Peak Demigod, allowing him to defeat Abyssal Lords and draw attention while the rescuers advance. On the final battlefield he fights beside Pazuzu to protect civilians, matching his declared heroism with action against enemies preying on the helpless. (Chapters 1144, 1160, 1186, 1210)

ALL-MITE finally merges into Lux with the other major summons. His specific contribution is strength, and he joins the multiplied Divine Duel that forces Daniel to engage. The merger makes the hero’s defining quality part of Lux’s own body at the decisive moment, completing a development that began when Lux offered a purposeless dying creature one reason to keep living. (Chapter 1219)

Appearance and personality

ALL-MITE is a four-armed, clawed hero with an Adamantium-hard body and a permanent devilish sneer. His intimidating appearance contrasts with emphatically heroic speech, raised-fist victory poses, and a desire for a name worthy of a protector. He is confident, direct, and eager to take responsibility, even giving Abyssal enemies his own name when asked who is disrupting their layers. (Chapters 568, 570, 1160, 1186)

Abilities and skills

At creation, Above Ten Thousand fixes all his statistics ten thousand above Lux’s, prevents stat reduction, and grants immunity to charm, petrification, paralysis, and poison. Hero’s Presence nullifies fear and raises allied morale, while God’s Strength increases physical attacks fivefold for one minute. Max Ultra increases every statistic fivefold for thirty minutes but originally incurs a month-long cooldown, making its timing decisive rather than repeatable at will. (Chapters 569, 570)

After Lux becomes a Saint, Above a Hundred Thousand raises the fixed advantage to one hundred thousand; God Strength [Epic] increases physical damage by five thousand percent, and Max Ultra [Epic] raises all statistics by five thousand percent for thirty minutes. I Am Legend adds one minute of true invincibility against stronger opponents. Divine Abyssal Touch lets physical blows ignore ordinary defense and strike the soul, though effective magical and spiritual defenses can resist that layer of attack. (Chapter 1160)

Relationships

  • Lux: The necromancer who gives ALL-MITE a new life, name, heroic purpose, and growth tied to his own rank. (Chapters 568, 1160)
  • Pazuzu: A fellow intimidating protector with whom ALL-MITE saves civilians during the final war. (Chapter 1186)
  • Flamma: A powerful fighter whose Smash ALL-MITE intercepts and answers during Lux’s duel. (Chapter 586)

Items

No individually assigned generated item is recorded for ALL-MITE in the centralized inventory.