Sehee
Sehee, known in Satisfy as Ruby, is Grid's younger sister and the player who unlocks the Saintess class through an act of self-sacrifice. She develops from a diligent student worried about her isolated brother into an independent healer and humanitarian whose divine power protects others without relying on the authority of a god. (Chapters 8, 196, 198, 589, and 2058)
Biography
Pagma's Legacy and Winston
Sehee is introduced as the family member most willing to confront Youngwoo's unhealthy isolation. She cleans his neglected room, criticizes his behavior toward Yura, prepares food, and continues checking on him even when his defensiveness makes concern difficult to express. The family's debts put her own future under pressure, and she is prepared to give up university and work, but Youngwoo insists that she continue studying. Their early friction therefore rests on mutual sacrifice rather than dislike. (Chapters 8, 21, 35, 62, and 94)
As Youngwoo's circumstances improve, Sehee watches his public identity as Grid emerge while remaining skeptical of sudden fame. She does not instantly become dependent on his success or abandon her own obligations. Her practical concern, schoolwork, and willingness to challenge him establish the traits that later shape Ruby: she is compassionate, direct, and more interested in whether her brother is living responsibly than in the spectacle surrounding him. (Chapters 95, 107, 136, and 175)
Reidan and the Overgeared Alliance
Sehee enters Satisfy with her friend Yerim. At level one, she tries to protect a threatened NPC child even though doing so is likely to kill her avatar. That choice satisfies the hidden condition for the Saintess, a healer whose power originates within herself rather than from Rebecca. Yerim rescues her and becomes the Saintess' Knight, creating a partnership in which Sehee's overwhelming support power is balanced by a companion willing to defend her. (Chapters 196 and 198)
Ruby joins Grid's party and quickly proves that her level does not reflect the scale of her healing. She attracts national attention during the golem invasion and later supports the Overgeared forces in vampire cities. She plays on a limited schedule because she continues studying, yet chooses these dangerous expeditions to help her brother rather than simply enjoy his power. Watching Grid fight, she notices his burdens and changing sense of responsibility, a more sober response than the excitement felt by many companions. (Chapters 200, 202, 223, 351, and 497)
Kingdom Building and the Great Demons
Ruby's confrontation with great demons reveals the authority of being the Saintess. Destroying a great demon's soul upgrades the class to unique rating, raises all of its skill levels, and promises additional skills at a later level. The reward also clarifies that her divine power is built from people's worship rather than faith in the gods, strengthening the independence that distinguishes her healing from an ordinary priest's. (Chapter 589)
Her public life does not pause while her game role grows. Sehee is still seen as a beautiful schoolgirl with a demanding education, and she keeps separating her own identity from Grid's celebrity. In battle, she wants to protect ordinary people in the Saintess' name, but even Grid notes that her resources are not unlimited and that she needs a damage dealer and defender beside her. Compassion therefore expands her obligations faster than her ability to act alone. (Chapters 607, 626, and 910)
East Continent and Imperial Reckoning
Ruby becomes a key responder when a raid has been pushed beyond ordinary recovery. Against Berith, her arrival and wide-area heal restore a team already at its limits, allowing the great demon's defeat to be completed cleanly. Players consequently select her as the raid's hidden first-place contributor, recognition based on the survival she enables rather than on dealing the final blow. (Chapter 1055)
The achievement answers Sehee's earlier frustration when Grid excludes her from dangerous battles because of her level. She had insisted that she and Yerim could clear a vampire city, while Grid believed a Saintess without enough offensive and defensive support would eventually run out of resources. Berith's raid shows the resolution rather than the disappearance of that problem: with a strong team around her, Ruby's timing can change the battle's outcome. (Chapters 910 and 1055)
Apostles, Dragons, and the Overgeared World
Sehee's progress is earned through sustained effort rather than natural combat genius. She hunts undead and demonkin, completes class quests, volunteers, and balances broadcasts with daily training, while also protecting Yerim in situations where a healer would normally rely on a guard. Approaching her fourth stat awakening promises permanent holy power, but her measured rank reflects the practical difficulty of leveling a support class and her refusal to abandon responsibilities outside the game. (Chapter 1441)
Her training is directed toward permanent holy power strong enough to bless holy equipment and threaten great demons, not toward imitating a front-line fighter. The game still makes solo growth inefficient for a Saintess and can force a party to protect both Sehee and Yerim, so improvement depends on class quests, appropriate undead or demonkin hunting grounds, and careful support timing. She advances by working within those constraints instead of pretending they do not exist. (Chapter 1441)
Baal, Asgard, and the Complete Ending
By the wars involving Baal and Asgard, Ruby can confidently tell an ally that it is acceptable to get hurt and fight freely because she is present. The encouragement contrasts with her earlier habit of scolding companions not to be injured and shows how strongly she now trusts the healing role she built through years of restricted, support-oriented growth. (Chapter 1720)
Outside Satisfy, Sehee turns the same ethic into lasting civic work. She establishes and personally funds the Grid Foundation, first supporting orphans and children with serious illnesses and later expanding its work internationally to environmental problems and refugees. As its chair, she remains protective enough to scold Yerim for teasing her brother, but she has built an identity and institution distinct from Grid's achievements. (Chapter 2058)
Appearance and personality
Sehee is described in her school years as a beautiful girl with milky-white skin, a small face, and slender, model-like proportions. In Satisfy she is principally recognized as Ruby, the Saintess, whose healing role makes her highly visible even though her real-world demeanor remains practical rather than theatrical. (Chapters 589 and 626)
She is diligent, compassionate, and candid with people she loves. Sehee will sacrifice herself for a stranger, but she is not passive: she criticizes Youngwoo's behavior, trains despite the disadvantages of her class, and eventually leads a foundation with international responsibilities. Her strongest recurring limitation is not lack of resolve but the practical cost of trying to protect everyone. (Chapters 8, 196, 1441, and 2058)
Abilities, classes, and skills
Saintess healing and blessings
The Saintess is a unique healer whose divine power belongs to Sehee rather than being granted by Rebecca. Hope restores a variable portion of maximum health, while her wide-area healing can return an exhausted raid to fighting condition. Destroying a great demon's soul raises the class to unique rating and improves its skills, but the accompanying Denial title prevents her heals from overlapping with those of ordinary priests, creating a coordination penalty alongside its stronger independent power. (Chapters 351, 589, and 1055)
Support timing and holy power
Sehee's talent is especially visible in the timing of healing and buffs. Her later training aims at permanent holy power capable of blessing equipment and acting effectively against great demons, and she deliberately hunts undead and demonkin suited to the class. These interactions make her extremely valuable in coordinated parties while preserving a sharp division of labor: another combatant must deal damage and prevent enemies from interrupting or exhausting the healer. (Chapters 910 and 1441)
Limits and progression
The Saintess' support orientation makes solo leveling inefficient, and adding Yerim can require a party to protect two people at once. Sehee is talented rather than a combat genius, so progress comes through daily hunting, class quests, and disciplined practice rather than effortless mastery. Her confidence by the Baal-era battles is the latest demonstrated result of that work, but it does not remove the resource limit Grid identified or turn her into a front-line attacker. (Chapters 910, 1441, and 1720)
Relationships
- Grid: Sehee is Grid's younger sister and one of the first people to challenge his isolation. She later joins his battles as Ruby, understands the responsibility beneath his fame, and builds the Grid Foundation while maintaining her own authority as its chair. (Chapters 8, 62, 497, and 2058)
- Yerim: Yerim is Sehee's closest friend and the Saintess' Knight. She saves Sehee during the class-unlocking event and protects her through later hunting, while their familiar teasing continues outside Satisfy. (Chapters 196, 198, 1402, and 2058)
- Yura: Sehee objects when Youngwoo mistreats Yura early in the story and later fights beside her as part of the wider Overgeared circle. Their relationship reflects Sehee's readiness to judge people by conduct rather than by her brother's grudges. (Chapters 8 and 570)
Items
No notable items are documented for Sehee in the supplied corpus.
