Baek Hanho

Baek Hanho is Jung Ian’s lifelong martial arts teacher and the Elder Lord player behind White Knight Andre. On Earth, he inherits a secret killing art, chooses Ian as its successor, and runs a modern gym without teaching its lethal curriculum to ordinary members. In Elder Lord, he turns that practical foundation into Andre’s precise swordsmanship and devastating mounted charges, eventually recognizing that the orc Crockta is his disciple and breaking an imperial army’s encirclement to fight beside him.

Biography

Orcrox and the Warrior’s Laws

Baek Hanho is already Ian’s teacher when he visits Café Reason and finds his disciple avoiding Elder Lord because virtual battle recalls real deaths. Hanho mocks the avoidance as cowardice, points out that Yiyu grew up while Ian was absent, and urges him to consider sharing the game she enjoys. He does not know that overheard reports of harassment will make protection, rather than recreation, Ian’s decisive motive, but his challenge breaks Ian’s refusal and helps send him toward Orcrox. The teasing conversation therefore initiates a new stage of their mentorship even though Hanho does not direct the warrior’s path Ian takes inside the game. (Chapter 2)

Ian enters Orcrox with sword training already learned from Hanho. The system recognizes enough prior competence to raise his initial greatsword proficiency, while Lenox and Hoyt adapt that foundation to an orc body, monsters, and battlefield repetition. Hanho’s lessons include basic stabbing and slashing, efficient movement rather than thoughtless drills, and knowledge of a near-unreachable state Ian later recognizes as the Pinnacle. Ian also describes what he received as a secret killing technique and credits Hanho’s recommendation with sending him to the foreign troops after he became an adult. These later developments belong to Ian—his Elder Lord grades, orc techniques, and battlefield growth are not abilities possessed by Hanho merely because he supplied the foundation. (Chapters 4–5, 10, 14, and 52)

A later memory explains why Hanho taught Ian such dangerous material. Hanho’s own master said the art required a successor with a righteous mind and an understanding of responsibility. Hanho first notices Ian as a child dragging a dead dog to a flowerbed because “somebody” has to bury it; when Ian says his greatest worry is protecting his little sister, Hanho sees the unpolished “gem” his teacher described. He promises to teach Ian how to protect her and later tries to temper the disciple without breaking that already-straight nature. This selection reframes Hanho’s early provocations and later faith: he does not create Ian’s sense of duty, but recognizes it and chooses to arm it. (Chapter 216)

Quantes and the Road North

While Crockta travels toward Quantes and the north, Hanho remains on Earth as the manager of a two-floor comprehensive gym. The public curriculum covers fitness, basic self-defense, CrossFit, and simple combat skills rather than the secret killing art he gave Ian. His authority is practical as well as administrative: even official athletes and physically imposing staff members cannot defeat the middle-aged manager, and his employees react warily when he decides to demonstrate a correction himself. Hanho has therefore converted a lethal inheritance into a controlled profession without treating ordinary customers as successors to it. (Chapter 64)

Ian’s visit lets Hanho test how much Elder Lord has changed his disciple. They use non-contact sparring because their eye attacks, throat strikes, joint destruction, and other practical techniques would cause crippling injuries if completed. Hanho’s jujitsu repeatedly threatens Ian’s fingers and lower-body joints, and the exchange formally ends with Hanho holding the advantage. Yet Ian’s kick reaches Hanho’s jaw faster than expected, and Hanho later notices that Ian’s vision and speed have grown enough to overwhelm a heavyweight athlete. The meeting preserves Hanho’s status as the more complete teacher while giving him the first direct evidence that the student is closing the physical gap through experiences Hanho has not observed. (Chapter 64)

The Northern Cities and Great Clan War

As Crockta reaches the Pinnacle in the north, he still thinks of Hanho alongside Lenox and Hoyt as a mentor whose understanding ended at that horizon. Hanho had told Ian that he was unlikely to reach the Pinnacle in his lifetime, and Crockta later observes that none of those teachers had seen beyond it. The comparison establishes the ceiling of Hanho’s instruction, not a formal rank for Hanho himself: the corpus never states that Baek Hanho personally attained a Pinnacle-grade technique, and the Hero realm revealed beyond it belongs to Crockta’s later development. (Chapters 14 and 90)

Hanho also becomes part of the barrier separating Ian’s two worlds. When the Grey God reveals that Elder Lord may be another reality, Ian attempts to discuss that possibility at Hanho’s gym. Hanho laughs, changes the subject, and seems unable to engage with the premise at all. Ian interprets this as the god’s cognitive modification rather than deliberate indifference. Hanho can advise the Earth-side man in front of him, make coffee, and offer ordinary companionship, but at this stage he cannot share Ian’s knowledge that the people inside the game may be alive. (Chapters 100 and 127)

The player behind that ignorance is already building an elaborate public identity. Hanho plays the beautiful young White Knight Andre, rescues women from bandits with polished swordsmanship, and claims “justice” as his theme. Crockta’s defeat of Calmahart frustrates him because he had prepared to enter the northern war himself, and Crockta’s larger reputation turns that disappointment into a theatrical rivalry. Hanho declares that Andre will hunt the orc, while Ian discovers Andre’s identity through Hanho’s favorite videos and prepares for the expected confrontation. Their competition is comic and vain on the surface, but it gives Hanho a public reason to seek Crockta without exposing either player’s real identity. (Chapters 126–127 and 143–144)

The rivalry is informed by knowledge Hanho keeps from Ian. From early footage recorded by Laney, he recognizes Crockta’s stance, movements, and the index-finger twitch Ian developed around firearms; Yiyu’s statement that her brother plays Elder Lord confirms the conclusion. Hanho therefore knows that Crockta is Ian well before their battlefield meeting and deliberately pretends otherwise while provoking a duel. His declared hunt is a performance aimed at his disciple, not evidence that he mistakes Crockta for an unrelated NPC. (Chapters 127 and 172)

When the Heaven and Earth Clan advances with an imperial army, Hanho sees that Crockta is in genuine danger. He abandons his Earth-side leisure and connects as Andre, telling himself that Crockta is his prey rather than the army’s. At the encirclement he initially appears to accept the proposal sent by Choi Hansung, the player commander Rommel, and charges through the opening made by the imperial troops. The apparent agreement is misdirection: Andre swerves through the knights surrounding Crockta, tears open the army from within, and aims his final mounted thrust at Rommel. Hanho changes the rivalry into rescue without discarding the theatrical promise that brought him there. (Chapters 162 and 171–172)

Andre’s intervention divides the army’s attention. His dragon-blooded white horse accelerates his lance charge to a meteor-like impact, throws knights and infantry aside, and leaves a breach through which Crockta can keep fighting. He then circles the formation and attacks from outside while Crockta presses from within. The two never announce that they are teacher and student, but Hanho’s recognition lets them coordinate through shared instincts and taunts. Andre’s repeated assaults fail to reach Rommel because Heaven and Earth members shield their commander, and Rommel reorganizes cavalry and elite knights on both sides of the formation, turning the spectacular opening into a prolonged battle. (Chapter 172)

Attrition exposes the difference between Andre and Crockta. Repeated charges wound both rider and horse, the mount disappears from the fight, and Betring and Bluno eventually disarm the exhausted Andre, stab him despite an acrobatic evasion, and kick him down. The narration explicitly states that practical skill makes Andre stronger than ordinary users but cannot carry him beyond a user’s limits; he does not share Crockta’s Pinnacle, Hero, or transcendent power. Reinforcements help overturn the battle, and later broadcasts celebrate Andre for breaking into the imperial ranks rather than attacking Crockta. Back on Earth, the publicity brings new customers to Hanho’s gym, although their preference for Crockta’s physique over Andre’s irritates him into beginning immediate “hell training.” (Chapters 173–175 and 179)

The War of the Gods and the Grey God

Hanho does not appear as Andre in the war between Orcrox and the gods. His role in Ian’s preparations is instead Earth-side and partly unspoken: Ian remembers that Hanho watched Yiyu’s relatives during his overseas service and trusts that his teacher would protect her if he died. The corpus presents this as Ian’s confidence rather than a newly depicted request or agreement, so Hanho should not be credited with knowing Ian’s death plan or choosing the terms of Yiyu’s guardianship at that moment. (Chapter 201)

When connected users become trapped and Crockta advances toward the Grey God, Hanho searches for his disciple’s latest movements and uses contacts made during youthful travel to learn information hidden by governments. He discovers that the dismantled Albino sphere is empty and that no technical intervention can wake the users; the only remaining possibility is the final quest’s demand that the Grey God be defeated. Hanho does not enter the battle and cannot solve the mechanism from Earth, so he chooses the same faith he had shown when recommending Ian for a conflict zone: he quietly cheers for Crockta, expects Ian to return, and plans to make him accept a disciple so Hanho will not have to raise another successor himself. His contribution is informed trust and preparation for continuity, not an unseen attack on the gods. (Chapter 216)

The Great Monster Era

The Great Monster Era does not give Hanho a depicted awakening, hunter assignment, or battlefield decision. It also does not show Andre’s swordsmanship, avatar body, armor, or mount transferring to Baek Hanho on Earth. His last direct scene remains the Grey God crisis, where he is alive, running his gym, investigating the trapped-user emergency, and waiting for Ian’s return. Any claim that he later fights monsters or retains Elder Lord powers would go beyond the supplied corpus. (Chapter 216)

During the Australian operation against Azi Dahaka, Ian imagines returning to South Korea, giving Yiyu a gift, and drinking with Baek Hanho and Choi Hansung on an ordinary clear day. Hanho’s place in that hope shows that the mentor remains one of Ian’s desired peacetime relationships while global duty isolates him, but it is Ian’s imagined future rather than a scene of Hanho choosing or carrying out monster-era action. The latest source-grounded position therefore leaves Hanho on Earth as a living mentor and friend whose continuing importance is emotional and domestic, not as a demonstrated hunter. (Chapter 234)

Appearance and personality

On Earth, Baek Hanho is a middle-aged man who commonly wears an improved hanbok with pomaded hair and an expensive watch. His gym office and possessions are luxurious enough for Ian to infer that business is good, while his age does not prevent him from dominating the athletes who train under him. The corpus does not establish his exact age, height, eye color, or other stable physical measurements. (Chapters 2 and 64)

Andre is deliberately unlike him: a customized young man with dazzling blond hair, clear blue eyes, a straight nose, unwrinkled white skin, and pink lips. He wears silver-plated armor and rides a beautiful white horse, presenting the idealized appearance of a medieval prince. That beauty, along with kisses to rescued women’s hands and speeches about ladies, is part of the White Knight performance rather than a description of Hanho’s real body. (Chapter 127)

Hanho is boastful, mischievous, old-fashioned, and genuinely perceptive. He enjoys provoking Ian, rage-quits a losing game of Go, dislikes coffee while continuing to drink it, and becomes vain about Andre’s female audience. His theatrics coexist with restraint and responsibility: he tells an ordinary woman to avoid violence, withholds lethal instruction from his general membership, identifies Ian’s character before teaching him, and never tries to replace the disciple’s existing moral direction. His faith can look reckless—he recommended Ian for foreign combat and later admits that a bullet could have killed him—but it comes from a long record of Ian returning after doing what he believes must be done. (Chapters 2, 52, 64, 127, 162, and 216)

Skills, powers, and limitations

Baek Hanho’s demonstrated capabilities belong to two related but distinct contexts. His Earth-side martial art is a learned, lethal system carried through physical technique; Andre applies that experience through an Elder Lord avatar, weapons, and a supernatural mount. The corpus does not give Hanho a formal martial rank, name Andre’s class or skill grades, or show Andre’s powers transferring back to Earth.

Secret killing art and practical combat

Hanho inherits an unnamed secret killing art from his own teacher and selects Ian according to its moral succession requirement. Its operating principle is extreme practicality: training assumes that clothing, weight, improvised objects, and equipment may all matter, and techniques are meant to kill rather than win a sporting exchange. Hanho’s demonstrated specialization is jujitsu that reverses an opponent’s force to destroy joints. During non-contact sparring he threatens fingers, eyes, the throat, the solar plexus, and lower-body ligaments, withdrawing when Ian’s counters would tear an ear or break ribs. The exercise maps plausible injuries without completing them because the system is unsafe for ordinary practice. (Chapters 64 and 216)

Hanho remains technically superior to Ian in that spar and can immediately convert a captured kick into a dangerous leg lock. His advantages do not make him superhuman or untouchable: Ian’s unexpected speed reaches his jaw, causing genuine alarm, and the teacher recognizes that his reaction nearly failed. Hanho is also a mortal whom blades and bullets could kill. The art improves positioning, leverage, targeting, and survival judgment; it does not grant regeneration, enhanced durability, Crockta’s orc strength, or protection against firearms. (Chapters 64 and 216)

Sword instruction and combat perception

Hanho teaches Ian the fundamentals of stabbing and slashing, along with the need to seek efficient movement instead of repeating a form without thought. Those real-world basics are recognized by Elder Lord when Ian first handles a greatsword and are later expanded by Lenox and Hoyt for an orc body and nonhuman opponents. The resulting Orc’s Greatsword Technique, skill grades, and later realms are Ian’s progression; Hanho supplies transferable fundamentals but is never shown wielding an Earth-side sword at Crockta’s scale. (Chapters 4–5, 10, and 14)

His long familiarity with Ian also functions as combat perception. Hanho identifies his disciple inside a radically different orc body from stance, movement, attitude, and a small index-finger twitch, then predicts how Ian will respond to a public challenge. This is trained observation rather than mind reading. It depends on knowing Ian since childhood and is confirmed by Yiyu’s information; Hanho does not demonstrate the same ability to identify arbitrary players from motion alone. (Chapter 172)

Andre’s swordsmanship

Andre fights with an unnamed, well-worn longsword. Against bandits, he avoids wasteful exchanges and uses fluid footwork and single thrusts through weak points, producing controlled kills without the dismemberment associated with Crockta’s greatsword. His Earth experience also supports close-range improvisation and acrobatic evasion. The corpus presents him publicly as a knight but never names a formal class, active skill, cooldown, or magical effect behind the swordsmanship. Its demonstrated mechanism is Baek Hanho’s practical technique expressed through the avatar’s body. (Chapters 127 and 173)

Elite opponents can overcome it. Betring strikes Andre’s wrist and knocks away the sword; once exhausted and on foot, Andre only barely avoids Bluno’s attack and still receives a deep stab. The wound drops him to his knees, and a kick prevents an immediate recovery. Unlike Crockta’s attacks from the Pinnacle and Hero realms, Andre’s swordplay cannot reverse causality, break a trained army indefinitely, or compensate for exhaustion and superior numbers. (Chapters 172–173)

Mounted charge and the dragon-blooded horse

Andre’s strongest battlefield application combines a lance with his unnamed white horse, which carries dragon blood and is described as his greatest treasure. At full acceleration, horse and rider move like a meteor: the charge smashes through multiple layers of knights and infantry, throws bodies aside, splits Crockta’s encirclement, and continues toward a distant commander. Andre can then wheel around the formation and attack its flanks, turning open ground and enemy ranks into lanes for repeated cavalry assaults. The text does not explain how the horse acquired dragon blood or assign a named skill to the acceleration. (Chapter 172)

The technique requires distance, a viable lane, the living mount, and enough stamina to survive repeated impacts. Rommel counters it by creating outer formations, placing mounted knights in Andre’s path, and protecting himself with users and magic. Both Andre and the horse accumulate wounds, their speed falls, and the horse eventually disappears from the battle, leaving Andre exposed on foot. The first charge is therefore a decisive formation-breaking maneuver, not an attack he can repeat without cost or use in every environment. (Chapters 172–173)

Rank, progression, and transfer limits

Hanho knows of the Pinnacle and once judges it unlikely that Ian will reach that ancient-martial-arts state. Crockta later includes Hanho among teachers who had not seen beyond the Pinnacle, but neither statement assigns Hanho the Pinnacle itself. Andre’s charge is described in transcendent imagery as entering a world beyond, yet no system notice or character names that moment as a formal realm. The clearest assessment states that practical experience makes Andre stronger than ordinary users while leaving him within a user’s limits. No level, achievement position, skill grade, Pinnacle rank, or Hero rank is established for Baek Hanho or Andre. (Chapters 14, 90, 172–173)

The demonstrated progression is comparative rather than numerical. Hanho initially defeats Ian in their Earth spar but notices that Ian has become unexpectedly fast; Andre later recognizes Crockta as that student and supports abilities far beyond his own. After the imperial battle, Hanho is shown teaching at the gym and investigating the user crisis, not displaying a new combat tier. The Great Monster Era provides no evidence that he awakens as a hunter or receives Andre’s avatar abilities, so his latest confirmed mastery remains his real-world martial art and dojang instruction. (Chapters 64, 172–173, 179, 216, and 234)

Dojang management and instruction

Hanho runs a large, modern gym and can teach basic self-defense, conditioning, CrossFit, striking posture, and simple combat to people with very different goals and ability levels. He adjusts his treatment of ordinary members, praises gradual improvement, and warns them to avoid fighting, while rougher students receive harsh demonstrations and immediate conditioning. Crockta’s fame later creates a wave of customers seeking heroic physiques, and Hanho turns their enthusiasm into structured “hell training.” The source shows confident supervision and physical coaching but does not provide business records, certifications, or named training programs beyond those general disciplines. (Chapters 64, 127, and 179)

Relationships

  • Crockta / Jung Ian: Hanho recognizes Ian’s sense of responsibility as a child, chooses him to inherit the secret art, and remains his teacher into adulthood. He identifies Crockta from Ian’s movements, disguises that knowledge as a public rivalry, and ultimately breaks the imperial formation to fight beside his disciple. During the Grey God crisis, he can only investigate and trust Ian to return.
  • Yiyu: Yiyu’s safety is the purpose Ian gives when Hanho first offers to teach him. Hanho quietly watches her relatives while Ian serves overseas, and Ian later trusts that his teacher would protect her if he died, although the source does not show Yiyu participating in that arrangement.
  • Hanho’s unnamed teacher: Hanho inherits the secret killing art and its standard for succession from this mentor. The demand for a righteous, responsible successor guides his decision to teach Ian and his concern that the lineage continue through Ian’s future disciple.
  • Choi Hansung / Rommel: Rommel initially believes Andre may join the imperial side and sends him a proposal. Andre uses that opening to rupture Rommel’s formation and attempts to reach the commander directly, but Rommel’s reorganization ultimately contains his mounted attacks.
  • Baek Hanho’s Gym members: Hanho separates ordinary health and self-defense instruction from the lethal art reserved for Ian. His students fear his corrections but respect his ability, and the gym grows when Crockta’s popularity produces new interest in training.

Items

No separately cataloged personal item belonging to Baek Hanho is established in the supplied corpus. Andre’s sword and lance are unnamed, while his dragon-blooded white horse is a living mount rather than a cataloged item.