Frank Lee
Frank Lee is the first mate of the Future, a feared “Poison Expert,” and a Planter-pathway researcher serving under Cattleya. His sincere ambition is to end hunger by creating organisms that thrive in hostile environments. The same brilliance that produces life-saving food also creates fish, grain, and mushrooms with invasive and potentially lethal traits, so Cattleya's supervision and strict preparation rules are essential parts of every useful result.
Biography
Role in the Central Conflict
Frank formerly belonged to the Church of Earth Mother, but his experiments crossbreeding cattle, grain, and other organisms nearly brought him to trial. He joins Cattleya's crew and becomes its first mate, continuing research in the ship's limited space. Early projects include short-lived fish that develop plant sprouts and rapidly cultivated fungi; the crew eventually votes to confine much of his work to the bottom cabin because accidental spread is a practical threat. Frank accepts restrictions more readily than he abandons an idea, treating fear as a problem of containment rather than a reason to stop experimenting. (Chapters 638, 643, 649, 707, and 825)
Klein Moretti redirects that creativity toward the City of Silver's food crisis. Frank combines mushrooms with Rose Bishop-derived cells so they can grow in darkness while consuming monster flesh and produce flour-, milk-, oil-, beef-, or fish-like food. The result directly helps Derrick Berg's people, whose environment lacks sunlight and ordinary agriculture. Yet it succeeds only because the instructions accompany the gift: the mushrooms must be thoroughly cooked, controlled, and kept from living human tissue. Frank cannot make them automatically distinguish monsters from people, and he rejects an indiscriminate attack function for precisely that reason. (Chapters 721, 825, 1128, and 1131)
Frank purchases the Druid formula with Cattleya's financial help, completes the required study ritual, and advances from Sequence 6 Biologist to Sequence 5 Druid. The advancement sharply accelerates his cultivation and modification work but does not eliminate the need for raw material, testing, or oversight. His later desire to become a Sequence 4 Classical Alchemist worries Cattleya because greater power would expand the consequences of a mistake. Suspected influence from the Mother Goddess of Depravity is investigated rather than assumed: Reinette's assessment and divination find no existing corruption, although contact with questionable helpers and future advancement remain risks. (Chapters 1089–1100, 1128, 1219, and 1324)
Frank remains alive and attached to Cattleya's organization in the later corpus. Dream-world appearances exaggerate his reputation, but they do not replace his real status. Outside the dream he is still identified as a Druid and, at the latest point, Cattleya's first mate; no source confirms that he actually completed a Sequence 4 advancement. (Chapters 2211, 2392, 2558, and 2595)
Appearance and personality
Frank is a sturdy man with brown hair and clear blue eyes. He commonly rolls up his sleeves like a laborer preparing to work, an image that fits the hands-on handling of tanks, cultures, soil, and animals aboard the Future. His ordinary, energetic appearance contrasts with the terrifying reputation attached to his name among sailors. (Chapters 638 and 825)
He is cheerful, direct, intellectually curious, and genuinely compassionate toward people who lack food. His ideal is a world in which all environments can support useful organisms and resources are shared more equally. He is also ethically reckless: he focuses on whether an organism can be made before fully considering whether it should be released, and he describes invasive properties with scientific enthusiasm. He is not malicious or proven corrupt, but benevolence does not make his creations safe. Cattleya's authority, crew rules, cooking protocols, and sealed workspaces supply the caution he does not reliably impose on himself. (Chapters 638, 657, 721, 825, 1089, and 1324)
Pathways and abilities
Frank follows the Planter pathway and is explicitly a Sequence 6 Biologist before advancing to Sequence 5 Druid. His work centers on understanding, stimulating, hybridizing, and altering living systems. The corpus demonstrates those abilities through accelerated breeding, changes to animal and plant traits, cultivation of fungi on unusual substrates, and the extraction or combination of useful biological functions. It does not show that every theoretical Planter-pathway ability belongs to Frank, so his confirmed capabilities are best measured by his experiments. (Chapters 638–649, 707, 825, and 1128)
Biologist experimentation
As a Biologist, Frank can accelerate and direct biological change far beyond normal breeding. He produces fish with plant-like growth, makes livestock express abnormal traits, cultivates fungi rapidly, and attempts to combine wheat, mushrooms, and Rose Bishop cells. These are not instantaneous creations from nothing. They require organisms or tissue to modify, suitable nutrients, time to culture, and repeated trials. Short lifespans, unstable reproduction, and uncontrolled spread remain recurring failure modes. (Chapters 643, 649, 707, 721, and 825)
Rose Bishop-derived material is especially useful and dangerous because it supplies flesh-and-blood properties that let the mushrooms consume meat in darkness. The same feature means a viable culture can treat a human body as food. Frank can tune flavors and outputs, but he cannot give the mushrooms perfect moral target recognition. Physical isolation and destruction through sufficiently high-temperature cooking are therefore part of the technology, not optional culinary advice. (Chapters 825, 1128, and 1131)
Druid progression and food organisms
Frank's Druid advancement requires a formula, ingredients, digestion of the prior potion, and a knowledge ritual: he must study the behavior and physical structures of ordinary animals and at least three extraordinary creatures and record his experience. Cattleya prevents him from drinking the characteristic directly before those conditions are met and loans him money for the formula. The process shows that genius and access to a characteristic do not bypass advancement requirements or loss-of-control risk. (Chapters 1089–1100)
After becoming a Druid, Frank can produce eleven functional mushroom types for the City of Silver. Some generate food resembling flour, milk, oil, beef, or fish; others can preserve poisonous traits for controlled extraction. They grow without sunlight by consuming monster flesh, but their environmental independence has limits: they still need material and can draw nutrients and oxygen from soil, making simple burial an unreliable disposal method. Raw or undercooked specimens may proliferate inside an eater. Thorough heating kills the active organism and makes the edible types safe. (Chapters 1128–1131)
The Druid potion greatly increases speed and precision but does not solve judgment, containment, or corruption. Cattleya stops him from experimenting on corrupted creatures, limits where projects may be kept, and delays higher advancement. When Klein suspects an outer-deity influence behind one assisted breakthrough, the subsequent check finds no present corruption; that result rules out a prior infection, not all future danger. Frank's confirmed latest Sequence therefore remains Druid, and his safety depends as much on supervision as on his own control. (Chapters 657, 825, 1219, and 1324)
Relationships
- Cattleya: Frank's captain, sponsor, and primary safety constraint. She values his work, finances his Druid formula, and repeatedly stops experiments whose risks he discounts.
- Klein Moretti: Klein gives Frank a socially useful research target by requesting food organisms for the City of Silver while remaining wary of the products' invasive potential.
- Derrick Berg: The ultimate recipient of Frank's darkness-growing mushrooms. Derrick carries the cultures and strict preparation rules to a population that can use monster flesh as a food substrate.
- Nina: A fellow Future officer who shares the crew's mixture of respect, alarm, and practical need to contain Frank's research.
Items
- Experimental mushroom cultures: Eleven Druid-developed types designed to grow in darkness on monster flesh and produce several food or poison outputs. They are living organisms and can consume human tissue if mishandled. (Chapters 1128–1131)
- Fish and grain cultures: Earlier Biologist projects with plant-animal traits, rapid development, and unstable lifespans. Their risks help persuade the crew to restrict his laboratory space. (Chapters 643 and 825)
- Druid characteristic and formula: Cattleya acquires the characteristic and helps Frank finance the formula. He consumes them only after completing the required knowledge and ritual preparation. (Chapters 825 and 1089–1100)
