Dazz

Dazz is a Goblin Warmonger and one of the commanders in William's Legion. He fights at the front of coordinated assaults and rallies his own troops for large-scale war. (Chapters 682, 763, and 859)

Biography

Warmonger and battlefield commander

Dazz takes position among William's senior monster commanders and immediately demonstrates his role by roaring into combat and severing the tentacle crushing Psoglav. When William orders a direct advance to the seventieth floor, Dazz joins the group tasked with clearing the way and later fights the Orc King beside Jareth. By the next large mobilization, Dazz independently leads and organizes his own troops, showing that he functions as a commander rather than only a powerful individual fighter. (Chapters 682, 683, 763, 765, and 859)

Appearance and personality

Dazz is a goblin identified by the Warmonger class. The selected evidence provides no finer physical description; his warcry, direct rescues, and organized command suggest an aggressive but cooperative battlefield temperament. (Chapters 682, 683, and 859)

Skills, classes, and divinities

As a Goblin Warmonger, Dazz can cleave heavy restraints, confront an Orc King with an ally, and direct troops in formation. His exact rank, named techniques, and limits are not documented. (Chapters 683, 765, and 859)

Relationships

  • William: Dazz serves as one of William's Legion commanders and follows his battle orders. (Chapters 682, 763, and 859)
  • Psoglav: Dazz cuts Psoglav free from a crushing tentacle. (Chapter 683)
  • Jareth: Dazz and Jareth fight the Orc King together. (Chapter 765)

Items

Dazz uses a cleaving weapon in battle, but no catalogued personal item is assigned to him.